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Main Archive => General Gameplay Topics => General Discussion (N2) => Topic started by: Earl822 on March 16, 2007, 05:06:28 PM

Title: complications
Post by: Earl822 on March 16, 2007, 05:06:28 PM
Can I just say how bloody confused I am by all the new rules, and that I now believe the sim has become more complex.

I will now be reconsidering my place here.
Title: Re: complications
Post by: Borys on March 16, 2007, 05:16:06 PM
Ahoj!
It first is like a fight with cobwebs in the darkness, and then - SNAP - everything becomes clear. I am still in the arm waving in the darkness stage, but I see some glimmers of light ....
Borys
Title: Re: complications
Post by: Earl822 on March 16, 2007, 05:19:30 PM
I've being doing that, and it gets worse.
Title: Re: complications
Post by: P3D on March 16, 2007, 06:08:39 PM
What do you find complicated?
Title: Re: complications
Post by: Ithekro on March 16, 2007, 10:20:53 PM
I think we all find it complicated...I found our old rules complex until we played out a few quarters, then we figured out all the steps, then it was just a matter of plugging in ships, troops and points...a few numbers in a simple calculator or in you head it you like, and a sim report is done.  Sometimes you can do several at a time in Word and save them for later (Swamphen does this I think, and I do to some extent).

Lets just get the world in order to our mutual satisfaction and play out a sim year.  If you still don't like thing, we'll either see what we can do about it, or if we find the rules really are too complex for the majority....maybe we can which back to the older style with enough tweaks to make it stable.
Title: Re: complications
Post by: Earl822 on March 17, 2007, 03:40:02 AM
Firstly, all of the additional stuff that before only mods worried about like relative gun and armour qualities, all of which are superfluous.
Secondly, I now admit it took me a whole year of the old rules to get them working properly for me, and the same will probably be true here if I stay.

My confusion isn't helped my be relatively pood health, caused by my uni diet.
Title: Re: complications
Post by: Borys on March 17, 2007, 03:42:25 AM
Ahoj!
Red meat.
Sleep more, party less, keep off booze and drugs.
That's what I say NOW.
I'm an university kickout - guess why?

Borys
Title: Re: complications
Post by: The Rock Doctor on March 17, 2007, 01:14:28 PM
It's complicated, but I find I only need to understand some parts of it right now:  the basic ship/army building stuff, the R&D, and how to do a sim report.  Sorting out the railways, merchant marine, fortifications...all that can wait until I feel like doing something with them.
Title: Re: complications
Post by: P3D on March 17, 2007, 01:24:42 PM
Railway and merchant marine rules are optional, and only guidelines for when we'd need it. Ignore them. Fortifications too if you don't have any.
Title: Re: complications
Post by: Earl822 on March 17, 2007, 01:37:12 PM
Good, I never bothered with Forts. My main annoyance was spending nearly 30000tons on ships with oil firing, and then being told I didn't have it.
Title: Re: complications
Post by: P3D on March 17, 2007, 02:07:42 PM
We are currently working on the oil firing stuff.
Title: Re: complications
Post by: Earl822 on March 17, 2007, 02:24:02 PM
Ok, good. I am sorry for my outburst about it.
Title: Re: complications
Post by: Borys on March 17, 2007, 02:33:05 PM
Ahoj!
We forgive!
We love you anyway!
Borys
Title: Re: complications
Post by: Phoenix on March 18, 2007, 09:25:32 AM
Trust me, there is none on this forum who more hates the rules than I do. I still cannot comprehend them. I start reading and my brain shuts down. It won't keep me from participating but <sob, whimper> it hurts so.
this is a desperate cry for HELP !!!
Title: Re: complications
Post by: Borys on March 18, 2007, 09:29:43 AM
Ahoj!
Try
http://www.navalism.org/index.php?topic=216.msg1982#new
about my struggles with the new rules.

Borys
Title: Re: complications
Post by: Desertfox on March 18, 2007, 09:55:29 AM
I havent even tried to look at the rules yet.
Title: Re: complications
Post by: swamphen on March 18, 2007, 05:03:53 PM
Aside from a bit of head-scratching over the armour, the rules actually seem rather intutitive to moi. My problem is I have yet to have time to actually read through them...
(Hopefully can make the time tomorrow.)