Ethiopian Navy

Started by Kaiser Kirk, August 08, 2020, 12:56:44 PM

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AnchorSteam

Quote from: Jefgte on August 08, 2020, 04:16:44 PM
"1897" sheet in KK Plan  ;)

SC2, Byzantine Empire SC2 laid down 1899

Displacement:
   3 950 t light; 4 093 t standard; 4 439 t normal; 4 716 t full load

Dimensions: Length (overall / waterline) x beam x draught (normal/deep)
   (410,00 ft / 410,00 ft) x 45,00 ft x (14,91 / 15,65 ft)
   (124,97 m / 124,97 m) x 13,72 m  x (4,54 / 4,77 m)

Armament:
      2 - 6,00" / 152 mm 45,0 cal guns - 108,93lbs / 49,41kg shells, 120 per gun
     Quick firing guns in deck and hoist mounts, 1899 Model
     2 x Single mounts on centreline ends, evenly spread
      4 - 6,00" / 152 mm 45,0 cal guns - 108,93lbs / 49,41kg shells, 120 per gun
     Quick firing guns in deck and hoist mounts, 1899 Model
     4 x Single mounts on side ends, evenly spread
      4 - 4,00" / 102 mm 45,0 cal guns - 32,28lbs / 14,64kg shells, 150 per gun
     Quick firing guns in deck mounts, 1899 Model
     4 x Single mounts on sides, forward deck aft
      4 - 0,30" / 7,7 mm 80,0 cal guns - 0,02lbs / 0,01kg shells, 2 000 per gun
     Machine guns in deck mounts, 1899 Model
     4 x Single mounts on sides, evenly spread
      4 raised mounts
      Weight of broadside 783 lbs / 355 kg
........................................................................................

Machinery:
   Coal and oil fired boilers, complex reciprocating steam engines,
   Direct drive, 2 shafts, 13 600 ihp / 10 146 Kw = 21,92 kts
   Range 4 000nm at 10,00 kts
   Bunker at max displacement = 623 tons (90% coal)

...

   Cramped machinery, storage, compartmentation space
   Adequate accommodation and workspace room
   Ship has slow, easy roll, a good, steady gun platform
   Good seaboat, rides out heavy weather easily

16t for 4TT x 18'' +4 reloads
18t for climat control
60t for 60 minen

1909 refit
10t for Marconi

This is an interesting design.
I need 3 mine-laying cruisers and this would seem perfect for that, but I have to make room for more mines. The only easy thing to remove would be the TTs, and that only gets me 16 more mines.
Can I remove 20% of the Bunkerage and get 124 mines? That would get me an even figure of 200 mines and reduce range to 3,200 miles.
our motto; apocalypse NOW

AnchorSteam

Quote from: Desertfox on August 09, 2020, 03:41:45 PM
QuoteThat looks very good, a find companion to the BC, but I think I have better fire control.... I'll ask Kaiser about that.
Are the turrets super-firing?

Thanks!
They are en echelon like Von Der Tan, kind of like in this picture.

I can switch to superfiring if you'd like. Any other changes you want? What guns are you going to be using?

That looks amazing.... you know, I think I should save something like that for my Building project that I need to get into soon, instead of my current fleet.
That's a hell of a lot more impressive than a rip-off of the South Carolinas.... but yes, we have yet to nail-down the guns I will have ready for it someday.
our motto; apocalypse NOW

Kaiser Kirk

Quote from: AnchorSteam on August 09, 2020, 04:06:05 PM

This is an interesting design.
I need 3 mine-laying cruisers and this would seem perfect for that, but I have to make room for more mines. The only easy thing to remove would be the TTs, and that only gets me 16 more mines.
Can I remove 20% of the Bunkerage and get 124 mines? That would get me an even figure of 200 mines and reduce range to 3,200 miles.

So on your "Ethiopian Ships", in the 1898-1903 Tab you can put these in and see what changes you need to make room for them in your 'budget'.

Right now, that tab has 2 Roman and 2 Parthian cruisers. The Romans carry 30mines, the Parthian 160.
You can remove some/all of those and put these instead.

Under the <= 1897 tab there are 3 Byzantine cruisers with 40mines each.
Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

AnchorSteam

Quote from: Kaiser Kirk on August 09, 2020, 04:01:34 PM
Fortifications are assigned on a regional level, not a location-specific level. Since your forts existed before you picked up colonies, they can only be assigned the 3 home regions.
On the sample turn I provided, I have them divided up land/coast and by region on the "non-naval" tab.
Since it's your nation, you're free to move them where you want pre-start.

The 180mm + 118HOW would be a Parthian export designed & built for Ethiopia. Easy to slot in.
The Fire Control you currently have is 1905.
I would strongly suggest you research the next fire control as a priority instead of signals int.
I would also strongly suggest waiting on 1914 aircraft until 1914...otherwise it costs more and you only save 1 year.
Yes and Yes

All I need today is a link to this Sample. I am working on a TO&E for what I have so far so that I can visualize what I have .... and make better choices about what comes next.

So that I can get a handle on this, can I assume that the 3 areas are as follows-
North; the Red Sea
Central; Djibouti and its environs
South; Berbera, the Horn, and the Colony (Lumbo)

I will go with that, and post what I come up with in a couple of hours.
our motto; apocalypse NOW

AnchorSteam

Quote from: Kaiser Kirk on August 09, 2020, 04:18:20 PM
So on your "Ethiopian Ships", in the 1898-1903 Tab you can put these in and see what changes you need to make room for them in your 'budget'.

Right now, that tab has 2 Roman and 2 Parthian cruisers. The Romans carry 30mines, the Parthian 160.
You can remove some/all of those and put these instead.

Under the <= 1897 tab there are 3 Byzantine cruisers with 40mines each.

Oh, shit.
Hang on, I will have that speculative OOB in a little while, and we can add this in there.
our motto; apocalypse NOW

The Rock Doctor

I (Zwiazek Wilno) have a 4,700 t coal-fired monitor (Wasserkuppe class) with a twin 11"/45 cal turret, 4m draft, great seakeeping, though only 10 knots speed.

Jefgte

Quote...though only 10 knots speed

Very interesting for MTBA    ;D
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

The Rock Doctor

Quote from: Jefgte on August 09, 2020, 04:52:23 PM
Quote...though only 10 knots speed

Very interesting for MTBA    ;D
That's why the next monitor got a full secondary battery, torpedo bulkhead, and more speed.  Well, it's less slow, anyway.

Kaiser Kirk

#38
Quote from: AnchorSteam on August 09, 2020, 04:27:45 PM
Quote from: Kaiser Kirk on August 09, 2020, 04:01:34 PM
Fortifications are assigned on a regional level, not a location-specific level. Since your forts existed before you picked up colonies, they can only be assigned the 3 home regions.
On the sample turn I provided, I have them divided up land/coast and by region on the "non-naval" tab.
Since it's your nation, you're free to move them where you want pre-start.

The 180mm + 118HOW would be a Parthian export designed & built for Ethiopia. Easy to slot in.
The Fire Control you currently have is 1905.
I would strongly suggest you research the next fire control as a priority instead of signals int.
I would also strongly suggest waiting on 1914 aircraft until 1914...otherwise it costs more and you only save 1 year.
Yes and Yes

All I need today is a link to this Sample. I am working on a TO&E for what I have so far so that I can visualize what I have .... and make better choices about what comes next.

So that I can get a handle on this, can I assume that the 3 areas are as follows-
North; the Red Sea
Central; Djibouti and its environs
South; Berbera, the Horn, and the Colony (Lumbo)

I will go with that, and post what I come up with in a couple of hours.


The draft turnsheet I already posted, you must have missed it with everyone else posting stuff up too.

Darn it, I felt having a turn sheet would be useful for you to see how this all fits together.

Here it is again.
I called the regions Kush (Sudan), Abyssinia and Adal (a Sultanate that held the southern part of Ethiopia).
You can call them whatever you wish, or add more- up to 7.
Right now there's no map showing the regions, it's basically for illustration purposes.
You can have 3-5 roughly equal sized.

Edit : Included another copy of the ships one too.

Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

AnchorSteam

First, I will try to load a map and see if that works -
our motto; apocalypse NOW

Kaiser Kirk

That's the basic arrangement.

The Homeland regions are supposed to be roughly the same size.
There's 32, and 3-5 regions, so roughly 11, 8 or 6.

Kush was north and a little inland : https://en.wikipedia.org/wiki/Kingdom_of_Kush

Abbysinia was the Middle and coast , you might want to call it Aksum.  But it's where the Empire started and expanded from : https://en.wikipedia.org/wiki/Kingdom_of_Aksum

Adal was Djiobuiti to Berbera and inland : https://en.wikipedia.org/wiki/Adal_Sultanate
Showa was the one prior to it.

They are just suggestions, you can go with what you choose.

Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

AnchorSteam

#41
Hey, it worked!

Okay, now that I have that....

I got the one about the Drydocks, but this is the first I have seen the other spreadsheet and it looks like a doozy.  I see that my Aux. Mercahnt tonnage is only 7,000.... won't be making much money off that!


SECTORS-
I am trying to make something that is rational for Naval purposes and suits my needs. I actually built my fleet around this idea in my mind before we started.

STARTING OOB

North; this is a defensive force built to take advantage of the many islands and short distances in the area.
KUSH —
11 x 500-ton DDs
44 x TBs
72 x MTBs
4 x MGB (Nile River)
1 x Monitor
2 x Mine-Layers
5 x Mine-Sweepers


CENTER-
This is where all the heavies will be based, and where they are made, too. From this location they should be able to react to any threats to either of the other Home sectors, and they can't be attacked until a threat enters one of the other sectors.

ABBASYNIA--
( All heavies, Cruisers and 2/3rds of all support ships....?)
15 x 1,000-ton DDs
20 x MTBs
6 x MGBs (4 standing by for inland deployment)
1 x Monitor
1 x Mine-Layer
5 x Mine-sweepers


South/EAST.
The lack of good anchorages really hurts us here, but the only missions are advanced warning, anti-piracy and to maintain contact with the Colony
ADAL--
(CLs/ACs... at least 2 of them)
1/3rd of Support ships
6 x 1,000t. DDs
36 x MTB
5 x Mine-sweepers


JUMBA--
1 x 1,000-ton DD
1 x 500-ton DD
4 x TBs
6 x MTB
2 x MGB
1 x Monitor

Not much, but it's not much of a Colony.

So, does the method behind my madness seem reasonable?
our motto; apocalypse NOW

Kaiser Kirk

The Category Tonnage totals are modified to reflect the "effective" i.e. maintenance cost. Foreign built costs more, Aux less.
The purpose of the Aux merch tonnage is for your fleet supply vessels. their fleet support tonnage allows you to keep your ships near full strength for extended periods with no decent base.

Aux tonnage did in at least one proposed version generate income, but not in this simplified version.
Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

AnchorSteam

#43
Here is a request for a Heavy Cruiser design for you Gentlemen to ponder, if you like.

I am still looking for a CA to fill my ranks out, a Pair of them in fact.
This is part of my 1910 build and I can have super-firing (limited) twin turrets, but if you need barbets to squeeze an extra pair of big guns in that could be acceptable.

Specs-
A light displacement not to exceed 10,100 tons.  (well, up to 10% over if you must)
A speed no less than 25 knots.
Armor and range will have to be balanced.... I need a ship that can pack-up the flagship but also be a Corsair that can range far out into the Indian Ocean if required.

adequate room and good sea-keeping are desired, so instead of heavier guns, let's keep to these-

    7.09" / 180 mm 45.0 cal guns - 176.37lbs / 80.00kg shells, 150-175 per gun
     Breech loading guns, 1904 Model
   
      3.54" / 90.0 mm 45.0 cal guns - 22.42lbs / 10.17kg shells, 200 per gun (?)
     Quick firing guns, 1906 Model

(as an alternate these guns are on the new DDs. I don't see all that much difference, but.... 3.94" / 100 mm 45.0 cal guns - 30.77lbs / 13.96kg shells, 175 per gun
     Quick firing guns 1906 Model

Same types of guns as are found in the flagship, so I assume these are allowed to me.

A healthy number of torpedos is also desired, 8-12 mounts plus reloads if possible.

Other than that, its up to you. so good luck! If it looks good enough, I may even start making more of my own like 'em.
our motto; apocalypse NOW

Desertfox

Pocket VdT, Ethiopian Cruiser laid down 1910

Displacement:
   6,163 t light; 6,444 t standard; 6,765 t normal; 7,021 t full load

Dimensions: Length (overall / waterline) x beam x draught (normal/deep)
   (410.00 ft / 410.00 ft) x 55.00 ft x (21.00 / 21.60 ft)
   (124.97 m / 124.97 m) x 16.76 m  x (6.40 / 6.58 m)

Armament:
      4 - 7.09" / 180 mm 45.0 cal guns - 179.46lbs / 81.40kg shells, 150 per gun
     Breech loading guns in turret on barbette mounts, 1910 Model
     2 x Twin mounts on centreline ends, evenly spread
      4 - 7.09" / 180 mm 45.0 cal guns - 179.46lbs / 81.40kg shells, 150 per gun
     Breech loading guns in turret on barbette mounts, 1910 Model
     2 x Twin mounts on sides amidships
      14 - 3.54" / 90.0 mm 45.0 cal guns - 22.43lbs / 10.18kg shells, 150 per gun
     Quick firing guns in casemate mounts, 1910 Model
     14 x Single mounts on sides, evenly spread
      Weight of broadside 1,750 lbs / 794 kg

Armour:
   - Belts:      Width (max)   Length (avg)      Height (avg)
   Main:   7.00" / 178 mm   220.00 ft / 67.06 m   8.00 ft / 2.44 m
   Ends:   3.00" / 76 mm   190.00 ft / 57.91 m   8.00 ft / 2.44 m
   Upper:   4.00" / 102 mm   220.00 ft / 67.06 m   8.00 ft / 2.44 m
     Main Belt covers 83 % of normal length
     Main belt does not fully cover magazines and engineering spaces

   - Gun armour:   Face (max)   Other gunhouse (avg)   Barbette/hoist (max)
   Main:   7.00" / 178 mm   3.00" / 76 mm      7.00" / 178 mm
   2nd:   7.00" / 178 mm   3.00" / 76 mm      7.00" / 178 mm
   3rd:   3.00" / 76 mm         -               -

   - Protected deck - single deck:
   For and Aft decks: 2.00" / 51 mm
   Forecastle: 1.00" / 25 mm  Quarter deck: 1.00" / 25 mm

   - Conning towers: Forward 7.00" / 178 mm, Aft 3.00" / 76 mm

Machinery:
   Oil fired boilers, steam turbines,
   Direct drive, 3 shafts, 29,598 shp / 22,080 Kw = 25.00 kts
   Range 4,500nm at 10.00 kts
   Bunker at max displacement = 577 tons

Complement:
   372 - 484

Cost:
   £0.537 million / $2.149 million

Distribution of weights at normal displacement:
   Armament: 381 tons, 5.6 %
      - Guns: 381 tons, 5.6 %
   Armour: 2,091 tons, 30.9 %
      - Belts: 1,024 tons, 15.1 %
      - Armament: 483 tons, 7.1 %
      - Armour Deck: 508 tons, 7.5 %
      - Conning Towers: 77 tons, 1.1 %
   Machinery: 1,223 tons, 18.1 %
   Hull, fittings & equipment: 2,213 tons, 32.7 %
   Fuel, ammunition & stores: 602 tons, 8.9 %
   Miscellaneous weights: 255 tons, 3.8 %
      - Hull above water: 180 tons
      - On freeboard deck: 20 tons
      - Above deck: 55 tons

Overall survivability and seakeeping ability:
   Survivability (Non-critical penetrating hits needed to sink ship):
     8,610 lbs / 3,905 Kg = 48.4 x 7.1 " / 180 mm shells or 1.6 torpedoes
   Stability (Unstable if below 1.00): 1.10
   Metacentric height 2.4 ft / 0.7 m
   Roll period: 14.8 seconds
   Steadiness   - As gun platform (Average = 50 %): 50 %
         - Recoil effect (Restricted arc if above 1.00): 0.48
   Seaboat quality  (Average = 1.00): 1.05

Hull form characteristics:
   Hull has a flush deck,
     a normal bow and a cruiser stern
   Block coefficient (normal/deep): 0.500 / 0.505
   Length to Beam Ratio: 7.45 : 1
   'Natural speed' for length: 20.25 kts
   Power going to wave formation at top speed: 57 %
   Trim (Max stability = 0, Max steadiness = 100): 48
   Bow angle (Positive = bow angles forward): 0.00 degrees
   Stern overhang: 0.00 ft / 0.00 m
   Freeboard (% = length of deck as a percentage of waterline length):
            Fore end,    Aft end
      - Forecastle:   20.00 %,  19.00 ft / 5.79 m,  16.00 ft / 4.88 m
      - Forward deck:   30.00 %,  16.00 ft / 4.88 m,  16.00 ft / 4.88 m
      - Aft deck:   35.00 %,  16.00 ft / 4.88 m,  16.00 ft / 4.88 m
      - Quarter deck:   15.00 %,  16.00 ft / 4.88 m,  16.00 ft / 4.88 m
      - Average freeboard:      16.24 ft / 4.95 m
   Ship tends to be wet forward

Ship space, strength and comments:
   Space   - Hull below water (magazines/engines, low = better): 83.0 %
      - Above water (accommodation/working, high = better): 123.1 %
   Waterplane Area: 15,025 Square feet or 1,396 Square metres
   Displacement factor (Displacement / loading): 109 %
   Structure weight / hull surface area: 100 lbs/sq ft or 487 Kg/sq metre
   Hull strength (Relative):
      - Cross-sectional: 0.93
      - Longitudinal: 2.06
      - Overall: 1.00
   Excellent machinery, storage, compartmentation space
   Excellent accommodation and workspace room

25t for Long  wireless
30t for 1905 Fire Control
20t for 8 x 18" torpedo tubes plus reloads
180t for 180 mines
"We don't run from the end of the world. We CHARGE!" Schlock

http://www.schlockmercenary.com/d/20090102.html