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Colonial Regions

Started by The Rock Doctor, August 10, 2020, 09:36:13 AM

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The Rock Doctor

I was re-reading this and am having some difficulties figuring out how to apply the idea of "four provinces high, four wide" to some of my geography.  My mainland South American holdings include 23 provinces, but because it's narrow and 13 provinces wide, I would need to break this up into four regions, some of which are quite tiny.   Eastern North America is less narrow, but there are places where an area with E-W-running boundaries to the north and south can be either three, four or five provinces high depending on where I'm moving between boundaries.

How do I sub-divide on this basis? 

Kaiser Kirk

This may be something which is harder in practice than in concept.

Basically, the idea would be you start at one side - say the Pennsylvania northern border, and count south 4 Provinces.
Then count inland 4 provinces. That would be the First Region, comprised of any of those provinces you actually own.

Parthia's going to have some odd regions as there's several that are 5 or 6 long on the coast.

It's been a mild issue in Expansion tracking, going and figuring where folks built IC and where that region would 'end' to be the first port.
I was toughing it out as we're running low on open ports, so tracking transit times may not be an issue soon.
Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

snip

Well, looks like I need to break up Novus Francia a little bit. Whoops
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

The Rock Doctor

I'm thinking it's less about breaking up large colonies and more about having some specificity about infrastructure development in different parts of the large colony.

So if I break up Choco into four regions, Choco's still one political entity with one governor, but it's got four "sub-national" level internal divisions, some of which have an IC or two, some of which don't.

Kaiser Kirk

Quote from: The Rock Doctor on August 11, 2020, 07:05:11 AM
I'm thinking it's less about breaking up large colonies and more about having some specificity about infrastructure development in different parts of the large colony.

That's basically how I've been administrating it. You've scattered your development enough it hasn't mattered on the land expansions, but I've tried to check in the various cases it might.

Regions were something Snip included in the original development, and we all kinda blew past.

With the colonial revamp, they were a useful way to denote where you've developed.
Using the Norse, developing Nova Scotia should not effect their ability to expand west Hudson bay.

Also, since Fortifications and other points are assigned regions, not provinces, it will hopefully keep them a little more local.
Again using the Norse - fortifying the Confederation Border won't effect the West.


One thing I'm struggling with is how to apply this to Parthia's scattered island areas.

Many island chains on the map arguably shouldn't be full-strength max-2-IC provinces at all, but they are. With the tremendous geographical distances between, I've been calling them all separate regions.  But I was looking at Points being regional and the disparity of a Fortification point effecting 16 provinces in one area, and a single island province in another. So I'm thinking for the same cost I can just stuff extra land units there.
Might be something to mull over better ways to go about it.
Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

The Rock Doctor

Yeah, I'm gradually updating my thread on territorial holdings to make clear which provinces, precisely, have IC.

I haven't adopted fortifications since the start-up, as I've not been clear on how the mechanics work.  I think we might need to look at making them province-specific at some point.

And I agree, certain islands need to be regions all by themselves.  Bermuda and Azores are two examples for myself.

Kaiser Kirk

Quote from: The Rock Doctor on August 11, 2020, 09:12:30 PM
Yeah, I'm gradually updating my thread on territorial holdings to make clear which provinces, precisely, have IC.

I haven't adopted fortifications since the start-up, as I've not been clear on how the mechanics work.  I think we might need to look at making them province-specific at some point.

And I agree, certain islands need to be regions all by themselves.  Bermuda and Azores are two examples for myself.

Fortifications are a blanket % bonus to the defenders in the region.

Coastal Fortification had no actual definition other than they are regional.
I had to come up with an idea for what the Chinese 5 points meant for the Sino-Japanese conflict in order to give Foxy his tactical flexibility.

I've a couple drafts started trying to put on 'paper' how they will work levels 1-25, but I haven't run them through the Snip sounding board yet.
Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest