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Started by snip, January 15, 2017, 09:24:28 AM

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Walter

QuoteTotal : 488k tons over 20 years, aka 40 turns = 12.2 BP / Turn.
... not such a low value again...

In quite a few Navalism versions I had ~12 BPs to work with. For once I would like to have a bit more than that to play with (something in the 15-20 BP range). Also 12 BP/HY might be fine to give you that kind of a fleet but it does not take the non-naval stuff into account.
QuoteThat makes me sad, I was hoping we'd be moving further back in time than forward. I like the predreds and the coal burning.
Hey, nothing stopping you from building coal-firing pre-dreadnoughts if we start at a later date. :D
QuoteThat just sounds like Wesworld.
As snip indicated, it would still be controlled here unlike Wesworld. In Wesworld you could just declare you would have a 100,000,000 men strong army and 300,000 aircraft, 600,000 tanks, etc (and get yelled at by the mods) when it comes to naval stuff. Here you would still have to pay for all that stuff.
QuoteFirst, thanks to Snip and Walter stepping forward to take this on for all of our benefit.
Nah, it is all snip. I am just his punching bag for the various ideas he has. ;D
QuoteRegarding SLOC, we have been taking pains with the map to ensure that everyone either A) Controls a route to open ocean outright or B) Does not have the route to open ocean controlled by one other power. It seems at this point that Red is the worst off in this regard, hence why I stepped in to take it. Green might need a little more help in this regard, but I think the rest of the nations meet those criteria no problem.
Yes, red has two separated coastlines and would have to deal with a naval force that is split in two by the Iberian presence. Green should be okay I think as even though there is lots of Yellow on the Northern end, it is still a huge door there into the North Atlantic.
QuoteNo matter how oppressive the governing limitations are (tech, hard rules, etc), the push for Dreads is going to happen as fast as it can (in my experience with a couple of these early restart attempts).
Actually as China, I did not have it as high a priority as everyone else, having started researching the tech three years late (and it was actually more for the ACs that I decided to research it than BBs).
QuoteBtw is there any way to get a Victoria II map that is easily editable for the whole world?
I thought that for now, the European bit would do. Shouldn't be too hard to squeeze it back onto the world map though and turn the rest of the world into a blank canvas.

Walter

Quote
QuoteBtw is there any way to get a Victoria II map that is easily editable for the whole world?
I thought that for now, the European bit would do. Shouldn't be too hard to squeeze it back onto the world map though and turn the rest of the world into a blank canvas.
The whole map would look something like this. I feel there should be some small yellow spots along the Greenland and Vinland coasts, but snip didn't allow me to do that. :P

snip

You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Darman

Now, I'm curious. 

I know you said that we are aiming for colonization here.  What if Dark Green decides to look to the East, to the inland plains for new settlements and colonies?  Would that be discouraged?  and how would one make new territories become part of one's homeland?  Or will we stick with a strict "don't care how you justify it all territories not part of your nation at start are considered colonies" policy? 

olekit24

Well, I see good opportunities for colonisation of Eurasia for Green and Purple. Yellow and Red, I guess, will be aimed to colonise North and Central America's first and Salad can take big picece of pie in Africa.
Colonization of such vast territories, in addition, will require strong economics of nations and huge armies and Navies.
If my assumptions are correct, then must pass a lot of time before every nation will face each other in battle for free territories.

Darman

#50
Agreed.  Vast Armies for the mainland nations and huge navies for the more coastal nations. 


Just a thought:  Transportation of immigrants to our new colonies will be accomplished via troop transports, I presume?  Or can we buy vast tonnages of merchant shipping?

What if we created a system whereby we can transport colonists via shipping lines?  A devoted line from one port to another port?  We can do the same with railroads from one city to another. 
Lets say Britain purchases a high speed shipping line from Liverpool to New York City of 53,000 tons - the displacement of the Titanic - with a passenger capacity of 2,450 which comes out to 21.6 tons displacement per passenger.  The distance is 3,306 miles, or 2,873 nautical miles at 75% of cruising speed (21kt) which comes to 15.75kt or 183 hours steaming (7 days, 15 hours) which comes out to 1.967 round trips per month for a total of 4,819 passengers per month.  If we use Half-Years as turns again then it becomes 28,914 new passengers per half year.  You get no appreciable return on investment apart from a stable transportation system for transporting colonists and troops.  It also gives us fixed routes that be blockaded or intercepted during wars.  If desired we could even sim the vessels used on these routes and purchase them from our budgets.  The shipping line idea is only really to give a rough guide for how the transportation of colonists would work. 

1st Edit: Wanted to add this here: https://www.navalism.org/index.php/topic,5104.0.html

2nd Edit: The cost (per the rules above) of a standard/broad-gauge track from St. Petersburg to Moscow (650km) would be $12.50 and 6.25 BP

olekit24

Quote from: Darman on January 29, 2017, 08:49:26 AM
What if we created a system whereby we can transport colonists via shipping lines?  A devoted line from one port to another port?  We can do the same with railroads from one city to another.
I support this idea. But it can make the game more complicated )


Quote from: Darman on January 29, 2017, 08:49:26 AM
Lets say Britain purchases a high speed shipping line from Liverpool to New York City of 53,000 tons - the displacement of the Titanic - with a passenger capacity of 2,450 which comes out to 21.6 tons displacement per passenger.  The distance is 3,306 miles, or 2,873 nautical miles at 75% of cruising speed (21kt) which comes to 15.75kt or 183 hours steaming (7 days, 15 hours) which comes out to 1.967 round trips per month for a total of 4,819 passengers per month.  If we use Half-Years as turns again then it becomes 28,914 new passengers per half year.  You get no appreciable return on investment apart from a stable transportation system for transporting colonists and troops.  It also gives us fixed routes that be blockaded or intercepted during wars. 

I think we should claim the right to the route. and use some simed ships on it. And I have an idea that those routes can bring to the Nation-owner some A$. Otherwise these routes will be rare, unpopular and with less ships. In addition, the owner of the route will be able to recoup their costs for the merchant shipbuilding and get money for opening of new routes. This feature of the game will finally justify the creation of the raiders and will give the opportunity to fully manifest piracy, privateering and blockade of trade routes.

snip

Something thats not on the map yet are major NPC powers. These are basically NPCs that dont want to, or cant, Navy at all. They are designed to function as blockers to just gobbling up vast parts of the map freely. Its something Walter and I have talked about, but we have not added them to the map yet.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Darman

Quote from: snip on January 29, 2017, 11:49:20 AM
Something thats not on the map yet are major NPC powers. These are basically NPCs that dont want to, or cant, Navy at all. They are designed to function as blockers to just gobbling up vast parts of the map freely. Its something Walter and I have talked about, but we have not added them to the map yet.

You just don't want me recreating the Soviet Union....

snip

Quote from: Darman on January 29, 2017, 01:24:31 PM
Quote from: snip on January 29, 2017, 11:49:20 AM
Something thats not on the map yet are major NPC powers. These are basically NPCs that dont want to, or cant, Navy at all. They are designed to function as blockers to just gobbling up vast parts of the map freely. Its something Walter and I have talked about, but we have not added them to the map yet.

You just don't want me recreating the Soviet Union....

I'm sorry, you Lenin is in another castle.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Walter

QuoteYou just don't want me recreating the Soviet Union....
Well, there is nothing stopping you from creating your Soviet Union within your region. You can even make it worse better than the historical one. :D

olekit24

Quote from: Darman on January 29, 2017, 01:24:31 PM
You just don't want me recreating the Soviet Union....


With paper fleet?

Jefgte

QuoteThe whole map would look something like this. I feel there should be some small yellow spots along the Greenland and Vinland coasts, but snip didn't allow me to do that. :P

I like your map Walter, France + Italy +... , but I didn't want British (Brexit)

>:(
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

snip

Quote from: Jefgte on January 29, 2017, 03:45:48 PM
QuoteThe whole map would look something like this. I feel there should be some small yellow spots along the Greenland and Vinland coasts, but snip didn't allow me to do that. :P

I like your map Walter, France + Italy +... , but I didn't want British (Brexit)

>:(

Again, given that Red is the geographic toilet here, I'm going to be taking it.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Darman

BTW what time period are we looking at here?  I'm just sort of looking at what sort of a military I'd like to build.  Baltic ports kind of limit me but I also need vessels capable of reaching further away.  And I have extensive land borders that need to be defended.  Ports that will need to be defended.  A canal that might need to be built.