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Clarifications

Started by Darman, May 11, 2014, 03:46:30 PM

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Kaiser Kirk

Quote from: snip on July 03, 2014, 01:13:06 PM
Can we call it a even ton just to make the bookkeeping simple?

Well...ok.
but just this once
;)
Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

Kaiser Kirk

Question-  While formatting my tech list I noted that the specialist troops get movement and combat bonus.
Ok.
But, a 25,000 man Mountain Division at 5/1, in mountains, is 7.5/1.5.   While a regular Infantry Division is 10/1.
So...even in mountains, in a straight up fight, specialist Mountaineers loose to regular infantry ?
Likewise Marines get 2x crossing a river, which brings a 5/1 Marine unit up to...10/1..... may as well just land a regular Inf Div.
Likewise many of the other troops.
Mobility is nice, but if you're pushing troops into a province, with no tactical level, what metagame value is it?

The result is I'm thinking of turning my Specialist troops back into regular infantry, and just calling them "Mountain", "Marine" etc.
Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

snip

Quote from: Kaiser Kirk on July 11, 2014, 09:32:37 PM
Question-  While formatting my tech list I noted that the specialist troops get movement and combat bonus.
Ok.
But, a 25,000 man Mountain Division at 5/1, in mountains, is 7.5/1.5.   While a regular Infantry Division is 10/1.
So...even in mountains, in a straight up fight, specialist Mountaineers loose to regular infantry ?
Likewise Marines get 2x crossing a river, which brings a 5/1 Marine unit up to...10/1..... may as well just land a regular Inf Div.
Likewise many of the other troops.
Mobility is nice, but if you're pushing troops into a province, with no tactical level, what metagame value is it?

The result is I'm thinking of turning my Specialist troops back into regular infantry, and just calling them "Mountain", "Marine" etc.
We talked about giving some sort of other bonus to specialists, but it was a while back so I have forgotten exactly what we were thinking about.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Darman

Quote from: snip on July 11, 2014, 10:34:06 PM
Quote from: Kaiser Kirk on July 11, 2014, 09:32:37 PM
Question-  While formatting my tech list I noted that the specialist troops get movement and combat bonus.
Ok.
But, a 25,000 man Mountain Division at 5/1, in mountains, is 7.5/1.5.   While a regular Infantry Division is 10/1.
So...even in mountains, in a straight up fight, specialist Mountaineers loose to regular infantry ?
Likewise Marines get 2x crossing a river, which brings a 5/1 Marine unit up to...10/1..... may as well just land a regular Inf Div.
Likewise many of the other troops.
Mobility is nice, but if you're pushing troops into a province, with no tactical level, what metagame value is it?

The result is I'm thinking of turning my Specialist troops back into regular infantry, and just calling them "Mountain", "Marine" etc.
We talked about giving some sort of other bonus to specialists, but it was a while back so I have forgotten exactly what we were thinking about.
I believe this was when we were considering Specialist formations to be half the size of a standard infantry formation.  So you paid a little less in BP but but proportionately more in cash, because you got the bonus. 

Kaiser Kirk

Well that makes sense if they are legacies of smaller units.
IF this is still a subject that may be incomplete,
then here's my 2 cents
-Mountaineers had pack howitzers and extra transport components
-Jungle about the same
-Cavalry one guy got to hold the horses for several when they fought dismounted - or they trained the horses to serve as barriers. Horse artillery used to be lighter.
-Marines had the same light gear & extra transport needs (no corp elements)

Give them 80% power - 1 of 5 regiments of each brigade is transport & the artillery is lighter.
That would give a Specialist division 8/1 on regular ground, but 12/1 in it's element with a movement bonus (which I presume will mitigate the terrain movement penalty).  It means that in a normal battle, the Line Infantry win, but in their element, the Specialists win. In the case of Cavalry, it means they never can go toe-toe offensively, but can move around and can hold defensively.
Did they beat the drum slowly,
Did they play the fife lowly,
Did they sound the death march, as they lowered you down,
Did the band play the last post and chorus,
Did the pipes play the flowers of the forest

Darman

It is my opinion that, man for man, a specialist unit is far more expensive than a regular infantry unit, at least for cash.  We had a whole discussion about it here


snip

Ok, so here is what we are going to do with regards to Specialists.

Specialists will have a declared element. Alpine, Desert, Jungle, or Marine. (Additional specializations may become available as the game progresses and combat experience is gained. Think things like Urban or Trench.) In any combat outside there declared element, Specialists have 80% of the fighting power of a regular INF division and 100% of the movement. This is intended to represent some kit that may be lacking due to the nature of the Specialist force. In combat within there declared element, Specialists have 120% of the fighting power of a regular INF division and 120% of the movement. This is intended to represent the superior organization, training, and equipment of the Specialist with respect to regular INF within that environment.

Cavalry are slightly different. There declared element is effectively open terrain like Plains or Hills, anything that does not constrict movement to a major degree. In these places, they have 200% of the movement of standard INF.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Jefgte

About Technologies

All technos before 1900 are owned but, we start 1st jan 1900 so,
no 1900 techno could be researching before the 1900H1 report - right ?

Green is Owned
Orange is Researching
Red is Digesting
No color is unknow

Naval Artillery
1885
1895

1900  => no researching, no color
1905
1910
1915
1920
1925
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

snip

Well everyone gets a single 1900 tech of there choice. The techs marked researching (at least in the US ency, Im sure others have done this to) are the ones I am going to start working on in 1900H1.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Darman

This is a question for Logi:
I went ahead and started my 1900-2 report, adding additional IC and getting revenues of $94.683.  Then I realized I had forgotten to add our increases in population, so I did.  My revenues decreased to $93.703.  The formula I was using was
= (B6*0.1) + IF(C6 >= B6, 2*B6, C6) + IF(C6 >= 2*B6, B6, IF(C6 >= B6, C6-B6, 0)) + IF(C6 >= 2*B6, 0.5*(C6 - 2*B6), 0)

Midlands region (1900-1)
B6 = pop = 3.3
C6 = IC = 8

Midlands region (1900-2)
B6= pop = 3.33
C6 = IC = 9

I was talking to Walter and he allowed me to use his formula for revenue which is this:
= (B6*0.1) + IF(C6 <= B6, 2*C6, 2*B6 + IF(C6 <= 2*B6, C6 - B6, B6 + (C6 - 2*B6) * 0.5))

This formula works completely when I tried adding in my extra IC and population numbers.  Which is the correct formula?

The Rock Doctor

Our population goes up each half year?

Walter


Darman

Quote from: The Rock Doctor on July 16, 2014, 06:11:26 PM
Our population goes up each half year?
Quote from: Walter on July 16, 2014, 06:25:08 PM
No, each year IIRC...

....my mistake... I can easily go back to the original numbers, I'm just glad I discovered the glitch. 

snip

It was 2 years in N3 right?
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Walter

If we were to do it each half year then India would have a population of 79,272,687,170 in 2014... and we shall not speak of the ridiculous population that China would have in 2014 if the population were to be increased every half year by 2.5%...

QuoteIt was 2 years in N3 right?
Yes it was. IIRC, I asked Logi somewhere and he said every year (for N6). Could be wrong about that though...


Having looked over the numbers while chatting with Darman, using India as example with a population of 284.5 and 16 ICs, he gets a revenue of $40.45 from his spreadsheet while I get $60.45 from mine.

Looking at the economic discussion thread as to what we agreed upon (since that what is given there I understand and that what is given in the rules makes my head spin and makes me glad I use the spreadsheet), the Indian population would give Darman $28.45 while the ICs would give him $32 (since IC < Pop) for a total of $60.45... so based on that it would seem that something is off in the spreadsheet version that Darman grabbed compared to the version I grabbed...