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Ottomans - Set-up

Started by The Rock Doctor, April 29, 2014, 07:33:07 AM

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The Rock Doctor

I figure eight regional sub-divisions are logicalish:

Maghreb:  Tunisia and parts of Libya
Egypt:  Egypt
Sudan:  Sudan, Eritrea, parts of South Sudan
Arabia:  Parts of Saudi Arabia and Yemen
Mesopotamia:  Iraq, Kuwait, Bahrain, Qatar, UAE
Levant:  Israel, Palestine, Jordan, Syria, Lebanon, Cyprus
Anatolia:  present-day Turkey, including the European bits, plus Crete
Rumelia:  All of Yugoslavia except Slovenia, Bulgaria, Albania, parts of Greece

In terms of economics, the prelimnary split looks like this:

Maghreb:  2.322 population, 0 IC, 0 BP:  $0.23 total income.
Egypt:  4.115 population, 1 IC, 1 BP:  $0.41 + $2.00 = $2.41 total income
Sudan:  5.868 population, 0 IC, 0 BP:  $0.59 total income.
Mesopotamia:  2.268 population, 1 IC, 0 BP:  $0.23 + $2 = $2.23 total income
Levant:  2.745 population, 1 IC, 1 BP:  $0.27 + $2 = $2.27 total income
Arabia:  3.12 population, 1 IC, 0 BP:  $0.31 + $2 = $2.31 total income
Turkey:  11.900 population, 3 IC, 4 BP:  $1.19 + $6 = 7.19 total income
Rumelia:  15.317 population, 3 IC, 3 BP:  $1.53 + $6 = $7.53 total income

Total income would be $24.76 on that basis.

The Rock Doctor

#1
Coastal Defences are sub-divided into three types, based on size.  I have made absolutely zero effort to research historical Ottoman forts of the time period.

Large Battery:

$3.92 and 3.92 BP each

8 x 11" fortified mounts
16 x 5.9" fortified mounts
16 x 88mm fortified mounts

Quantity:  5
Locations:  Istanbul, Alexandria, Alexandretta, Gallipoli, and somewhere on the western Dardanelles

Medium Battery:  $1.40, 1.40 BP

4 x 9.45" fortified mounts
8 x 5.9" fortified mounts
8 x 88mm fortified mounts

Quantity:  3
Location:  Iskander, Jiddah, and somewhere in the Dardanelles.

Small Battery:  $0.32, 0.32 BP

4 x 5.9" fortified mounts
4 x 88mm" fortified mounts

Quantity:  18
Location:  Bunch of smaller places I can't find the list for just now.  But they'll be places like Tunis and Souda and such.

The Rock Doctor

Naval infrastructure is fairly extensive in the sense that there are a lot of ports.  Actual shipbuilding capability is more limited.

There are two Type 0 ports on the Black Sea.  I haven't got the precise spots picked out yet.  One has a D0, the other nothing.  These are primarily depots to support operations.

There's a Type 4 port at Constantinople, with D2, D1, D0, S2, 3 x S1 and 2 x S0.  this is one of two primary shipbuilding sites, and the base for the Black Sea.

In the Aegean, there is a Type 3 base at Iskander with D2, D1, D0.  This is a major fleet base, rather than a shipbuilding site per se.  There is also a Type 0 port at Souda on the island of Crete, and it has a D0 to support patrol ops.

In the Adriatic, there's a P0 with a D0 at Durres in Albania.  I picked this site because the predominantly muslim population should be a bit more reliable as neighbours.

In the Med proper, there is Alexandretta, a P3 with D2, D1, D0, S2, 2xS1, S0.  This is the other major shipbuilding site.

Alexandria is another P3, with D1, D0, 2xS1, and 3xS0. 

Beirut, Jaffa, Tobruk, and Port Said have P0 for patrol purposes.

Benghazi has a Type 1 port and a D1, to support the defence of the Maghreb coast.

In the Red Sea, the major port is Jiddah, which is Type 2, with D1, D0, S1, S0.  Not a lot of actual shipbuilding would take place here, as there's not much supporting industry.  Port Suez and Hodeidah have P0 to support patrols and such.

In the Persian Gulf, Basra has a Type 1 port, with a D1.  There's a spot in the UAE with a P0 and a D0, but I don't have the name at hand.  Fraz somethingorother.

As for rivers, we have D0 at Luxor and Cairo on the nile - the latter has a D0 and S0.  Baghdad and Belgrade also have P0, with D0 and S0.

That makes a total of 3xD2, 7xD1, 12xD0, 2xS2, 8xS1, 10xS0.  Total BP costs are 58, out of a possible 60 I can spend.

The Rock Doctor

The naval roll-call is, for the moment:

3 x pre-dreadnoughts at 11,871 t (all tonnage is light)
3 x pre-dreads at 9,997 t
6 x coastal defence battleship at 3,797 t
3 x armored cruiser at 8,243 t
7 x protected cruiser at 2,780 t
12 x protected cruiser at 2,136 t
20 x torpeodo-boat at 500 t
36 x torpedo-boat at 200 t
10 x gunboat/aviso at 600 t
8 x river gunboat at 500 t
14 x river gunboat at 250 t
46 x patrol boat at 50 t

Stuff built to civvie standards (acutal BP is a quarter of the following):

8 x transport at 4,000 t
6 x transport at 2,000 t
6 x collier at at 4,000 t
4 x survey ship at 1,000 t
1 x hospital ship at 4,000 t
1 x royal yacht at 2,000 t
14 x harbour tug at 400 t

The total of naval spending and coast defences works out to 231.867 BP

Naval infrastructure spending was 58 BP

That totals basically 290 BP, but leaves 10 BP unspent.  I'll simply say that last bit has been spent on older naval ships (pre-1885 stuff) that is nearing or at the end of its effective life.  I'll sim it soon.

The Rock Doctor

My understanding of the rules is that the Ottomans are incapable of research, and will remain so for a few years.  Is this correct?

Walter

The way you set it up right now, yes. Your research budget is $0.00

The original 7 region split I had for China had the same problem. Most my ICs were in the high population regions so I split off a few city-sized regions from those high population regions so I now have a research budget of $1.50... until the population in those areas goes up and surpass the ICs I have in those areas...

The Rock Doctor

With only 10 IC, I'd really be chopping my basic income down if I concentrate those amongst a couple million people and leave the other 46 million with nothing.  Things already look pretty tight as they are.

Walter

Hmmm... maybe I should do a few test runs to see what is more useful. :)

snip

What I might do is this. Chop off one region of approximately 1 million people, stick two IC in it. Boom, you have $1 of research funding so you can advance something while the rest of the country catches up.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

The Rock Doctor

Seems a little weird to me, but I'll chunk off Constantinople from the rest of Turkey, I suppose.

Guinness

I'm faced with the same problem: a subdivision of St. Petersburg from the rest of Russia. It seems arbitrary.

Looking at this: It seems like everyone has this problem, as in the macro no nation has more IC than pop.

snip

Arbitrary as some of the divisions may be, I think it will be helpful in tracking where the major industrial centers are. The system overall is better then tieing it all to BP as in N3, I think we all agree on that. Do you think we need to look back at how this system works?
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Guinness

It's just an all eggs in one basket sort of thing, I guess. I can live with it. I'm trying to stick to historical geographical divisions, as it'll make life easier later, but I'll figure it out.

snip

Quote from: Guinness on June 16, 2014, 08:06:27 AM
It's just an all eggs in one basket sort of thing
Im wondering what nations did not really suffer from this in one way or another with regards to research centers historically. Seems to me at a quick glance that there are always a small number of places involved in dedicated research, so in some ways the all eggs in a basket bit is more historically accurate.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

The Rock Doctor

I don't think it's the research rule itself that is the problem, but rather that we're all kind of short on IC.

The Ottoman military - with all forts and a reasonable chunk of the navy in reserve status - hoovers up a third of my total income, leaving maybe $4 for all new military spending, including research.  I have doubts that I will be able to do more than one tech research at a time, which means I'm either going to be backwards or relying on great gobs of tech sharing.

If I break out three cities of a million people and give each two IC, I have a $3 research capability - but I'm also forfeiting $3 (of a maximum ~$25) in potential revenues because the second IC per million people produces only half the revenue of the first.

It's a tough trade-off.