Start Date Talks

Started by Jefgte, August 29, 2012, 05:43:06 PM

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Darman

So then make it 10% of 1900 vessels?

snip

An interesting idea. I would prefer to have a "turn-0" of some amount of time as opposed to a % of historical tonnage. This would allow starting armies and other infra to be figured out as well.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Darman

Quote from: snip on September 02, 2012, 09:44:25 PM
An interesting idea. I would prefer to have a "turn-0" of some amount of time as opposed to a % of historical tonnage. This would allow starting armies and other infra to be figured out as well.

That works too.  I just know that for me that tends to take the longest time, designing all my warships for "turn 0". 

snip

You hit the nail on the head for wanting to keep turn-0 short
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Jefgte

QuoteThe problem with that is the shear number of ships that would potentially be required. I would like to minimize the number of ships needed to be simed for all players.


Perso, I reuse the SS studying for Terra Nova with minor modifs.
Suggestion : Start the building in 1890 with 25 000t per year.

Jef
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

KWorld

I can't see 10% working out well, especially for the UK.  I'd say 5 years production, and ships can be as old as 1885 if the player wants.


Jefgte

Actual result with 8 votes

1898.75
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

snip

I would really like to start on a year that is a multipul of 5. Just makes a bit more sense IMO. With that, I think 1900 looks to be what the average would dictate. However, there are more votes stacked for 1890 and 1895. Do we want to go with average or ask the people who are the only votes in there category to recast for the leading ones?
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

KWorld

Heh, I voted for 1905, so I'm in favor of a 1900 start date.  :)

Jefgte

I vote the start of the game for 1900 & the pre Fleet from 1890 to have enough ships in my harbours & a regular progression.

Jef  ;)
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

snip

At this point, as stated before in several places (I think), what is being considered is a 5 year "turn-0" This is so we do not have to sim huge fleets at the start of the game. Not all of us have bundles of free time, so keeping that load to a minimum is desirable for several members of the player base.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

KWorld

I doubt 10 years will be that tough to do, considering we were going to be doing 15 years worth before.  Assuming enough funds, the UK could have the Royal Sovereigns, the Majestics, the Canopi, and the Formidibles.  The Duncans and the Centurions would be easily sacrificed if the UK doesn't have the same budget as historical, as could members of any of the above classes.  Going to 5 years really wouldn't save you much, the only class that wasn't laid down after 1894 was the Royal Sovereigns.  To make it even easier, you could easily enough drop the Canopi as well and just build more Majestics & Formidibles, leaving you with only 3 classes to sim, one of which has already been done (the Majestics).

Nobody

I think fleets should date back at least about 15 years.
These don't and maybe shouldn't be too big though.

KWorld

15 years is probably too long at this time period anyway, the 1880s battleships of the RN only had active lifespans of 8-10 years or so before they were demoted to reserve or guardship duty.

Jefgte

QuoteI think fleets should date back at least about 15 years.

15y after commissioning ships are considered in 2nd class or obsolete.

When we start the game in 1900, we have to scrap, in the report , the 1885 ships.

But if we have to built 500 000t of ships before 1900, 15y is correct.

Jef
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf