Finish rules for SS quietly

Started by Jefgte, March 21, 2012, 03:55:53 PM

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Jefgte

Like we all know, Modos are "sleeping"

So, I propose, because we are not sleeping, to complet the rules to work quietly on our Fleet.

The real start of the game on Terra Nova is 1920 techno year.
In the idea, we could adapt the rules of the dead 1880 restart.

built 50 000t from 1900 to 1909 - cost x 0.5 (25 000t)
built 50 000t from 1910 to 1915 - cost x 0.75 (37 500t)
built 60 000t from 1916 to 1919 - cost x 1 (60 000t)

Finaly, you could built 160 000t for a cost of 122.5$

SS with the techno of the LD year.

Remember, we are in possession of old plans & books of warships before 1920.
We could build nearly identical to the Existing or NeverWere warships.

Feed back...


Jef
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

Carthaginian

I agree, Jef. Lets move forward, with or without the mods. Snip is, I think working on some economic guidelines, and I am conspiring with him to try to make some very simple land/air force rules that fit well within the framework. I also suggest that we simply mod the old sub and MTB charts from N3 for the light unitts.
So 'ere's to you, Fuzzy-Wuzzy, at your 'ome in old Baghdad;
You're a pore benighted 'eathen but a first-class fightin' man;
We gives you your certificate, an' if you want it signed
We'll come an' 'ave a romp with you whenever you're inclined.

snip

Quote from: Carthaginian on March 21, 2012, 05:09:31 PM
Snip is, I think working on some economic guidelines, and I am conspiring with him to try to make some very simple land/air force rules that fit well within the framework.

Well, spring break is coming up and I have a bit of a flight ahead of me...
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

snip

I have a two main thoughts on another restart attempt.

  • It must be simple
  • It must be naval focused
for this game to succeed, these have to be paramount. Wesworld has been going on for many years because it follows these guidelines. It does have some flaws however in not accounting for some of the remaining aspects that N3-5 did. I think it can be done in the same manor. The rules I have do the folowing to acheve that goal.

  • Create a very simple system for building armies and airforces that still interacts with the total military buget
  • Puts naval matters first and formost
  • Has a simple way of creating reports.

I am going to have Carth help me with geting a draft ready for the rest of you to look at, tho I will ask one or two others to check things before then. Will keep you updated.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

ctwaterman

Boo....

Im not sleeping just nothing has been going on here I check in a couple of times a week usually.

If you want help with anything let me know...

Just Browsing nothing to See Move Along

Jefgte

Quote...If you want help with anything let me know...


I could certainly.

What about my first post ?

Jef
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

Nobody

Personally I would put the starting year a little bit earlier, around 1900 to 1910. The principle Terra Nova setting is that history is known to them but they have to rediscover the way of making things. Since building turbines and gearings is quite complicated (and not covered by any book I know) I would therefore put the starting point in the era of the very first bigger turbine ships (and make compound engines completable for some time - but thats a different matter).

I think SS year = year laid down is too simple except fore the starting vessels.
Ship shouldn't get (much) better just by waiting. It also should be possible to get an advantage (in certain areas) over your rivals. AFAIK technical progression (and competing in it) is a vital element for most games.

Jefgte

#7
I agree to start early, 1910 & built the first ships with 1890 technos.

SS with the LD year is simple & easy. but we can have engines techno earlier - no problemo-.

...

Jef
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

Carthaginian

#8
Nobody - I'm working on a simple tech ruleset that Snip and I will hopefully have ready early April-ish when he gets back from Spring Break. Its not going to be as big as the N3 tech tree and will exist mostly to keep people from doing nothing and getting better.

Since sitting down and making a large ruleset that covered everything didn't seem to work, this effort is going to go the other way.

Quote from: Nobody on March 22, 2012, 03:32:00 AMSince building turbines and gearings is quite complicated (and not covered by any book I know)

It's covered by a book somewhere, because our engineers learn how to do it. I'm pretty sure that a tried-and-true engineer could point us in the right direction- we juts don't have one on the boards here.
So 'ere's to you, Fuzzy-Wuzzy, at your 'ome in old Baghdad;
You're a pore benighted 'eathen but a first-class fightin' man;
We gives you your certificate, an' if you want it signed
We'll come an' 'ave a romp with you whenever you're inclined.

snip

Simplicity will be paramount. That is the guiding rule.
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Guinness

We're not sleeping, just really busy.  ;) I for one changed jobs, got more responsibility, and have been immersed in that for a while. Look out Europe, as soon as some budget stuff works out, I'm going to be spending an appreciable amount of time in Berlin.

If you guys want to hash some stuff out, feel free.

snip

Thanks for your support  :)

At some point we may need to clean up the N4 forums here. Would you be able to help with that if we get to that stage?
You smug-faced crowds with kindling eye
Who cheer when solider lads march by
Sneak home and pray that you'll never know
The hell where youth and laughter go.
-Siegfried Sassoon

Jefgte

Quote...It's covered by a book somewhere, because our engineers learn how to do it. ..

Humans arrive on Terra Nova a pair of centuries ago.

They kill much predators, build protected cities, roads, factories... schools & universities.
Built turbines prototypes & then instal them on ship is probably not too difficult.


Jef  ;)
"You French are fighting for money, while we English are fighting for honor!"
"Everyone is fighting for what they miss. "
Surcouf

ctwaterman

Hmmmm... Terra Nova....

I really dont know where to go to help with that you would need The Rock Doctor and those who were involved in that.  I honestly was never that interested in the Terra Nova spin off. 

However anything I can help with I will.
Just Browsing nothing to See Move Along

Carthaginian

We're looking hard at getting a rudimentary economic and land/air combat system going- both of them somewhere between 'Wesworld' and 'Axis & Allies' on the complexity scale. This will allow a lot more time for worrying about naval matters as opposed to getting involved in land wars that bog down the action.

So 'ere's to you, Fuzzy-Wuzzy, at your 'ome in old Baghdad;
You're a pore benighted 'eathen but a first-class fightin' man;
We gives you your certificate, an' if you want it signed
We'll come an' 'ave a romp with you whenever you're inclined.