ARCHIVE Technological Position

Started by Earl822, March 17, 2007, 04:51:19 PM

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Earl822

Technological Position of the United Norman Kingdom

Earl822

#1
Technological Position of the United Norman Kingdom in 1906

Propulsion
1905 Cutting Edge (+3) Engine year 1909, Max. Turbine power 12000HP/Shaft

BB/AC Maximum Armor Plating (turrets, belts & CT):
Advanced   ...Krupp Cemented 1900

Gun technology:
1905 Advanced(+1)

BB/AC Architecture
1906 Cutting Edge (+3): Superfiring turrets, all centerline, triple turrets

Protected Cruiser Main Gun Layout
.....Baseline (0)

DD/TB Main Gun Layout
1905 Advanced (+1):double TTs - max 8, displacement 750t

Torpedo Technology
1899 Baseline (0):3000@36, 500@30, 100kg warhead(+0 dam.), early wet heater 1t

Artillery Shells
Advanced (+1): Armour-Piercing

Submarines
1900 Baseline (0): up to 200 t standard, 8 knots submerged, 2 tubes

Infantry Unit's Maximum Equipment Quality
1895 Baseline 4/2

Cavalry Unit's Maximum Equipment Quality
1895 Baseline 4/1

Army Reserves:
1895 Dated: Can maintain one reserve unit per two active strength unit

Aeronautical
1905 Advanced (+1): Type 1 Volume: 20 000m³ and 4 tons military payload over 700 nm speed 40 kts

Advanced Airships

IC Engines
1900 Advanced (+1): Land and airship engines up to 200HP, 50HP aeroplane engines

Aerodromes
1906 Cutting Edge: Historical 1910 aircraft level

Amphibious Technology
1905  Advanced (+1) shallow draft barges and shallow draft support ships

Blooded

#2
United Norman Kingdom 1H-1909

Key:
Maroon:   Tech level attained.
Red:   Tech level being researched.

Naval Propulsion
1895 Baseline(0): Complex Reciprocating Engines, Engine Year 1900
1902 Advanced (+1): Engine year 1905, Max. Turbine power 5000HP/Shaft, Direct-drive Turbines
1905 Cutting Edge (+3) Engine year 1909, Max. Turbine power 12000HP/Shaft

1909: Engine year 1912, Max. Turbine power 20000HP/Shaft
1913: Engine year 1916, Max. Turbine power
1917: Engine year 1920, unlimited power/shaft
1922: Engine year 1925
1927: Engine year 1930

And some other miscellaneous propulsion technology:
1906 Oil-firing boilers
allows bunkers with larger than 10% percentage for oil
1906 Electric Propulsion

1900 Underway Recoaling
1912 Geared Drives
1912 Capital Ship Diesel Engines
1915 Underway Refueling

BB/AC Architecture
1880 Dated: Main guns in twin turrets, secondaries in casemate
1890 Baseline (0): Mixed main armament or AQY with double turrets+casemates
1904 Advanced (+1): All-big-gun ship with wing turrets, improved turret hydraulics,
Torpedo Bulkheads
1906 Cutting Edge (+3): Superfiring turrets, all centerline, triple turrets

1911 all-or-nothing/raft body protection scheme, quad turrets, turreted secondaries, improved Torpedo Protection

Light Cruiser Architecture
1880 Baseline(0): guns in single mounts or casemates, on side/centerline
1900 Advanced(+1): ammunition hoists, deck torpedo armament, superfiring mounts

1910 Cutting Edge (+5): twin gun mounts
1920: turrets and barbettes

Destroyer and TB architecture
1880 Baseline (0): single TTs - max 4, displacement 500t
1904 Advanced (+1):double TTs - max 8, displacement 750t

1908 Cutting Edge (+3): triple TTs - max 12, displacement 1000t
1912: max displacement 1500t,
1918: quad TTs, 2000t

Armor technology
1880 Cast Iron -20%
1890 Compound -10%
1900 Krupp Cemented 0

1915 All Imp. KC types +10%

Torpedo Technologies
1890 Primitive (-2) : 800m@26kts range, 50kg warhead (-1 dam.), compressed air 0.5t, 16" dia.
1890 Dated (-1): 1200@26, 400@35, 100kg warhead (+0 dam.), compressed air 0.5t, 16" dia.
1899 Baseline (0):3000@26, 1500@30, 100kg warhead(+0 dam.), early wet heater 1t, 18" dia.

1905 Advanced (+1): 5000@26, 2200@35, 100kg warhead, imp. wet heater, 1t, 18" dia.
1908 Cutting Edge (+3): 7000@26, 3000@35, 100kg warhead, imp. wet heater, 1t, 21" dia.
1913: 15000@26, 10000@30,7000@35, 200kg warhead (+1), 2t, 21" dia.
1918: 20000@26, 15000@30, 10000@35, 300kg warhead (+2) 3t weight, 24" dia.

Electric Torpedo Proplusion
1905: 2000@20/1000@30, +0 damage, 2t
1914 3000@20/1500@30, +1 damage, 2t
1925 4000@25/2500@35, +1 damage, 2t
1935 5000@30/3500@35 +1 damage, 2t

Submarines
Dated (-1): no subs
1900 Baseline (0) :up to 300 t surfaced, 8 knots submerged, 1TT, 3 torpedoes
1905 Advanced (+1): up to 500t surfaced, 10 knots submerged, 2 TT, 4 torpedoes

1910 Cutting Edge: up to 1000 t surfaced, 10 knots submerged, 4 TT, 8 torpedoes
1915: up to 1500 t surfaced, 10 knots submerged, 6 TT, 12 torpedoes
1920: up to 3000t

Mine Warfare
1890: long stick and Very Slow Forward. Hand detonated mines
1900 Baseline (0): primitive paravanes and dragged booms behind small expendable vessels- suicide duty. Horn mines.

1908: Advanced (+1): advanced paravanes, active charges. Reliable horn mines, early antenna mines.
1918: Reliable antenna mines.
1922: Unreliable magnetic mines & countermessures.

Naval Artillery Shells
1880 Primitive(-2): Solid shot
1890 Dated (-1): High Explosive
1895 Baseline (0): Semi Armour-Piercing
1905 Advanced (+1): Armour-Piercing

1908 Cutting Edge (+3): Capped shells
1916: Improved capped shells

Gun Technology
1885 Primitive (-3)
1895 Dated(-1)
1900 Baseline(0)
1902 Advanced(+1)

1907 Cutting Edge(+3)
1911
1915
1921
1928

ASW
1910: ASW tactics, primitive depth charges
1916: hydrophones, improved depth charges
1926: further improvements

Night fighting
1908: basic tactics, searchlight, night scopes
1912: starshell + improved tactics
1918: Illuminating shells with parachute, improved night scopes

Rangefinding, Fire Control and Gunnery
(development takes twice as long as a normal tech)
1908: centralized FC, early directors - 12kyd
1912: primitive FC computers -18kyd
1918: Central director stations, long base-length RF - 24kyd
1928: Search radars, spotting planes, electromechanical FC computers - 30kyd

Radar technology (double-time tech)
1905: Advanced (+1): Early Huelsmeyer-type "radar", listening dishes, War tuba's.
1915: Cutting Edge (+3): refined Huelsmeyer-type "radar"
1925: Futuristic (+5): primitive "modern" search RADAR

Infantry technology
- Primitive (-2) Rating 2 Artillery 0.5
1885 Dated 3/1
1895 Baseline 4/2
1905 Advanced 5/3

1915 Cutting Edge(1916) 6/4

Special Units Weapons (Cavalry/Light&Mountain Infantry Weapons - more mobile than Line INF, with half the Artillery rating)
Primitive Rating 2 Artillery 0
1885 Dated 3/0.5
1895 Baseline 4/1
1905 Advanced 5/1.5

1915 Cutting Edge(1916) 6/2

Armored Vehicle Techs
Primitive
Dated
Baseline
Advanced
Cutting Edge

Army Mobilization and Reserves:
1895 Dated: Can maintain one reserve unit per 2 active strength units
1900 Baseline: Can maintain one reserve unit per one active strength unit
1905 Advanced: Can maintain two reserve units per one active strength unit

1910 Cutting Edge: Can maintain three reserve units per one active strength unit
OR at General Mobilization can begin moving units from depots on day 5

CBR warfare:
Baseline(0) Blankets with smallpox, trebuchets with dead animals.
1905 Advanced: Tear-producing substances, chlorine,plague fleas and rats etc.
1910 Cutting Edge: Phosgene
1915: mustard gas, anthrax spores
1920: early nerve gases,

Heavier-than-air crafts
Baseline: None, perhaps a few private experimenters with gliders
1902 Advanced: Primitive flying machines: Wright Flyer, Langly Aerodrome etc. 1906 historical year
1906 Cutting Edge: Historical 1910 aircraft level

1910: historical 1914 aircrafts
1913: historical 1916 aircrafts
1915: historical 1918 aircrafts
1920: historical 1922 aircrafts
1928: historical 1930 aircrafts

Dirigible airships
Dated: None
1898 Baseline: Type 0: Volume 10 000m³ nonrigid airships, 30kts
1905 Advanced (+1): Type 1 Volume: 20 000m³ and 4 tons military payload over 700 nm speed 40 kts

1910 Cutting Edge (+3) : Type 2 Volume: 40 000m³ and 9 tons military payload over 1200 nm speed 50 kts
1915: Type 3 Volume: 70 000m³ and 16 tons military payload over 2200 nm speed 60 kts
1920: 4 Volume: 130 000m³ and 31 tons military payload over 3900 nm speed 65 kts
1925: Volume: 210 000m² and 60 tons military payload over 5200 nm speed 70 kts

Anti-aircraft gun and altitudes
Baseline (0): High angle anti-ballon guns or machine guns (up to 1 pounders) = 1,000 feet - starting point for everyone.
1908 Advanced (+1): High angle anti-air guns (20-40mm) = 5,000 feet
1914 Cutting Edge (+3): High angle artillery (40-80mm) = 15,000 feet
1925 Futuristic (+5): High altitude artillery (80mm+) = 30,000 feet

Internal Combustion Engines (Land, submarines, and air)
Dated (-1): none
1895 Baseline (0): Gas, petrol(gasoline) and alcohol-fueled engines up to 20HP
1900 Advanced (+1): Land and airship engines up to 200HP, 50HP aeroplane engines
1905 Cutting Edge(+3):Diesel engines, Land, airship and naval engines up to 750HP, 75 HP aeroplane engines

1910 Futuristic (+5): IC engines up to 2000HP, 120HP Aeroplane engines (1910)
1914: Engines up to 3000HP, 200HP Aeroplane engines (1916)
1920: Engines with no effective limit on max output (1920), Aeroplane engines 300HP

Amphibious Technology
Baseline(0) lifeboats and the use of enemy harbors.
1905 Advanced (+1) shallow draft barges and shallow draft support ships

1910 Cutting edge (+3) LST ships
1920 Futuristic (+5) Landing support ships and LST carriers
1928 Ultimate (+7): Mulberry harbors and amphibious vehicles.

Railway guns
1900: Baseline (0): Railway guns of up to 150mm, armored trains
1905: Advanced (+1): Railway guns of up to 254mm
1910: Cutting Edge (+3): Railway guns of up to 356mm
1915: Futuristic (+5): Unrestricted calibre railway guns
"The black earth was sown with bones and watered with blood... for a harvest of sorrow on the land of Rus'. "
   -The Armament of Igor

Blooded

#3
United Norman Kingdom (As of January 1910)

Key:
Maroon:   Tech level attained.
Red:   Tech level being researched.
_____________________________________________________
Naval Propulsion:
----------------------
1895 Baseline(0): Complex Reciprocating Engines, Engine Year 1900
1902 Advanced (+1): Engine year 1905, Max. Turbine power 5000HP/Shaft, Direct-drive Turbines
1905 Cutting Edge (+3) Engine year 1909, Max. Turbine power 12000HP/Shaft

1909: Engine year 1912, Max. Turbine power 20000HP/Shaft
1913: Engine year 1916, Max. Turbine power
1917: Engine year 1920, unlimited power/shaft
1922: Engine year 1925
1927: Engine year 1930

Miscellaneous Propulsion Technologies:
-------------------------------------------------
1900 Underway Recoaling
1906 Oil-firing boilers: allows bunkers with larger than 10% percentage for oil
1906 Electric Propulsion

1912 Geared Drives
1912 Capital Ship Diesel Engines
1915 Underway Refueling

BB/AC Architecture:
------------------------
1880 Dated: Main guns in twin turrets, secondaries in casemate
1890 Baseline (0): Mixed main armament or AQY with double turrets+casemates
1904 Advanced (+1): All-big-gun ship with wing turrets, improved turret hydraulics,
Torpedo Bulkheads
1906 Cutting Edge (+3): Superfiring turrets, all centerline, triple turrets

1911 all-or-nothing/raft body protection scheme, quad turrets, turreted secondaries, improved Torpedo Protection

Light Cruiser Architecture:
--------------------------------
1880 Baseline(0): guns in single mounts or casemates, on side/centerline
1900 Advanced(+1): ammunition hoists, deck torpedo armament, superfiring mounts

1910 Cutting Edge (+5): twin gun mounts
1920: turrets and barbettes

Destroyer and TB architecture:
--------------------------------------
1880 Baseline (0): single TTs - max 4, displacement 500t
1904 Advanced (+1):double TTs - max 8, displacement 750t
1908 Cutting Edge (+3): triple TTs - max 12, displacement 1000t

1912: max displacement 1500t,
1918: quad TTs, 2000t

Armor technology:
-----------------------
1880 Cast Iron -20%
1890 Compound -10%
1900 Krupp Cemented 0

1915 All Imp. KC types +10%

Torpedo Technologies:
----------------------------
1890 Primitive (-2) : 800m@26kts range, 50kg warhead (-1 dam.), compressed air 0.5t, 16" dia.
1890 Dated (-1): 1200@26, 400@35, 100kg warhead (+0 dam.), compressed air 0.5t, 16" dia.
1899 Baseline (0):3000@26, 1500@30, 100kg warhead(+0 dam.), early wet heater 1t, 18" dia.
1905 Advanced (+1): 5000@26, 2200@35, 100kg warhead, imp. wet heater, 1t, 18" dia.

1908 Cutting Edge (+3): 7000@26, 3000@35, 100kg warhead, imp. wet heater, 1t, 21" dia.
1913: 15000@26, 10000@30,7000@35, 200kg warhead (+1), 2t, 21" dia.
1918: 20000@26, 15000@30, 10000@35, 300kg warhead (+2) 3t weight, 24" dia.

Electric Torpedo Proplusion:
-----------------------------------
1905: 2000@20/1000@30, +0 damage, 2t
1914 3000@20/1500@30, +1 damage, 2t
1925 4000@25/2500@35, +1 damage, 2t
1935 5000@30/3500@35 +1 damage, 2t

Submarines:
----------------
Dated (-1): no subs
1900 Baseline (0) :up to 300 t surfaced, 8 knots submerged, 1TT, 3 torpedoes
1905 Advanced (+1): up to 500t surfaced, 10 knots submerged, 2 TT, 4 torpedoes

1910 Cutting Edge: up to 1000 t surfaced, 10 knots submerged, 4 TT, 8 torpedoes
1915: up to 1500 t surfaced, 10 knots submerged, 6 TT, 12 torpedoes
1920: up to 3000t

Mine Warfare:
------------------
1890: long stick and Very Slow Forward. Hand detonated mines
1900 Baseline (0): primitive paravanes and dragged booms behind small expendable vessels- suicide duty. Horn mines.

1908: Advanced (+1): advanced paravanes, active charges. Reliable horn mines, early antenna mines.
1918: Reliable antenna mines.
1922: Unreliable magnetic mines & countermessures.

Naval Artillery Shells:
--------------------------
1880 Primitive(-2): Solid shot
1890 Dated (-1): High Explosive
1895 Baseline (0): Semi Armour-Piercing
1905 Advanced (+1): Armour-Piercing

1908 Cutting Edge (+3): Capped shells
1916: Improved capped shells

Naval Gun Technology:
----------------------------
1885 Primitive (-3)
1895 Dated(-1)
1900 Baseline(0)
1902 Advanced(+1)

1907 Cutting Edge(+3)
1911
1915
1921
1928

Anti-Submarine Warfare:
------------------------------
1910: ASW tactics, primitive depth charges
1916: hydrophones, improved depth charges
1926: further improvements

Night fighting:
-----------------
1908: basic tactics, searchlight, night scopes
1912: starshell + improved tactics
1918: Illuminating shells with parachute, improved night scopes

Rangefinding, Fire Control and Gunnery: (double-time tech)
--------------------------------------------------
1908: centralized FC, early directors - 12kyd
1912: primitive FC computers -18kyd
1918: Central director stations, long base-length RF - 24kyd
1928: Search radars, spotting planes, electromechanical FC computers - 30kyd

Radar technology: (double-time tech)
-----------------------
1905: Advanced (+1): Early Huelsmeyer-type "radar", listening dishes, War tuba's.
1915: Cutting Edge (+3): refined Huelsmeyer-type "radar"
1925: Futuristic (+5): primitive "modern" search RADAR

LAND BASED TECH
_______________________________
Infantry Technologies:
---------------------------
- Primitive (-2) Rating 2 Artillery 0.5
1885 Dated 3/1
1895 Baseline 4/2
1905 Advanced 5/3

1915 Cutting Edge(1916) 6/4

Special Units Technologies:
---------------------------------
Primitive Rating 2 Artillery 0
1885 Dated 3/0.5
1895 Baseline 4/1
1905 Advanced 5/1.5

1915 Cutting Edge(1916) 6/2

Armored Vehicle Techs:
-----------------------------
Primitive
Dated
Baseline
Advanced
Cutting Edge

Army Mobilization and Reserves:
----------------------------------------
1895 Dated: Can maintain one reserve unit per 2 active strength units
1900 Baseline: Can maintain one reserve unit per one active strength unit

1905 Advanced: Can maintain two reserve units per one active strength unit
1910 Cutting Edge: Can maintain three reserve units per one active strength unit
OR at General Mobilization can begin moving units from depots on day 5

Chemical Warfare:
----------------------
Baseline(0) Blankets with smallpox, trebuchets with dead animals.
1905 Advanced: Tear-producing substances, chlorine,plague fleas and rats etc.

1910 Cutting Edge: Phosgene
1915: mustard gas, anthrax spores
1920: early nerve gases,

Amphibious Technology
-----------------------------
Baseline(0) lifeboats and the use of enemy harbors.
1905 Advanced (+1) shallow draft barges and shallow draft support ships

1910 Cutting edge (+3) LST ships
1920 Futuristic (+5) Landing support ships and LST carriers
1928 Ultimate (+7): Mulberry harbors and amphibious vehicles.

Railway guns
-----------------
1900: Baseline (0): Railway guns of up to 150mm, armored trains
1905: Advanced (+1): Railway guns of up to 254mm
1910: Cutting Edge (+3): Railway guns of up to 356mm
1915: Futuristic (+5): Unrestricted calibre railway guns


AERIAL TECH
___________________________________________________
Aircraft
----------------------------
Baseline: None, perhaps a few private experimenters with gliders
1902 Advanced: Primitive flying machines: Wright Flyer, Langly Aerodrome etc. 1906 historical year
1906 Cutting Edge: Historical 1910 aircraft level

1910: historical 1914 aircrafts
1913: historical 1916 aircrafts
1915: historical 1918 aircrafts
1920: historical 1922 aircrafts
1928: historical 1930 aircrafts

Dirigible Airships
---------------------
Dated: None
1898 Baseline: Type 0: Volume 10 000m³ nonrigid airships, 30kts
1905 Advanced (+1): Type 1 Volume: 20 000m³ and 4 tons military payload over 700 nm speed 40 kts

1910 Cutting Edge (+3) : Type 2 Volume: 40 000m³ and 9 tons military payload over 1200 nm speed 50 kts
1915: Type 3 Volume: 70 000m³ and 16 tons military payload over 2200 nm speed 60 kts
1920: 4 Volume: 130 000m³ and 31 tons military payload over 3900 nm speed 65 kts
1925: Volume: 210 000m² and 60 tons military payload over 5200 nm speed 70 kts

Anti-Aircraft Guns
----------------------
Baseline (0): High angle anti-ballon guns or machine guns (up to 1 pounders) = 1,000 feet - starting point for everyone.
1908 Advanced (+1): High angle anti-air guns (20-40mm) = 5,000 feet
1914 Cutting Edge (+3): High angle artillery (40-80mm) = 15,000 feet
1925 Futuristic (+5): High altitude artillery (80mm+) = 30,000 feet

Rocketry:
-----------
? Baseline: Simple Pyrotechnic and Chemical Rockets(?)
? Advanced (+1): More accurate rockets (fin rockets)



MISCELLANEOUS TECH
______________________________________
Internal Combustion Engines (Land, submarines, and air)
------------------------------------------------------------------------
Dated (-1): none
1895 Baseline (0): Gas, petrol(gasoline) and alcohol-fueled engines up to 20HP
1900 Advanced (+1): Land and airship engines up to 200HP, 50HP aeroplane engines
1905 Cutting Edge(+3):Diesel engines, Land, airship and naval engines up to 750HP, 75 HP aeroplane engines

1910 Futuristic (+5): IC engines up to 2000HP, 120HP Aeroplane engines (1910)
1914: Engines up to 3000HP, 200HP Aeroplane engines (1916)
1920: Engines with no effective limit on max output (1920), Aeroplane engines 300HP

Signals Intelligence:
-------------------------
Baseline (0): ability to create simple codes
1900 Advanced (+1): ability to use and break simple codes, bored crews at wireless stations listening to radio traffic
1905 Cutting Edge(+3): basic encoding protocols, dedicated radio and telegraph line listening stations
1912: Futuristic(+5): centralized cryptographic institutions, enforced radio discipline, Room 40
1920: Primitive mechanical encoding/decoding machines etc.

Secret Service:(I might have this mixed up with the signals intelligence)
------------------
Baseline:?
1905?-Advanced:?
1908?-Cutting Edge:?

1912-
"The black earth was sown with bones and watered with blood... for a harvest of sorrow on the land of Rus'. "
   -The Armament of Igor

Blooded

United Norman Kingdom (As of January 1911)

Key:
Maroon:   Tech level attained.
Red:   Tech level being researched.
_____________________________________________________
Naval Propulsion:
----------------------
1895 Baseline(0): Complex Reciprocating Engines, Engine Year 1900
1902 Advanced (+1): Engine year 1905, Max. Turbine power 5000HP/Shaft, Direct-drive Turbines
1905 Cutting Edge (+3) Engine year 1909, Max. Turbine power 12000HP/Shaft
1909: Engine year 1912, Max. Turbine power 20000HP/Shaft

1913: Engine year 1916, Max. Turbine power
1917: Engine year 1920, unlimited power/shaft
1922: Engine year 1925
1927: Engine year 1930

Miscellaneous Propulsion Technologies:
-------------------------------------------------
1900 Underway Recoaling
1906 Oil-firing boilers: allows bunkers with larger than 10% percentage for oil
1906 Electric Propulsion

1912 Geared Drives
1912 Capital Ship Diesel Engines
1915 Underway Refueling

BB/AC Architecture:
------------------------
1880 Dated: Main guns in twin turrets, secondaries in casemate
1890 Baseline (0): Mixed main armament or AQY with double turrets+casemates
1904 Advanced (+1): All-big-gun ship with wing turrets, improved turret hydraulics,
Torpedo Bulkheads
1906 Cutting Edge (+3): Superfiring turrets, all centerline, triple turrets

1911 all-or-nothing/raft body protection scheme, quad turrets, turreted secondaries, improved Torpedo Protection

Light Cruiser Architecture:
--------------------------------
1880 Baseline(0): guns in single mounts or casemates, on side/centerline
1900 Advanced(+1): ammunition hoists, deck torpedo armament, superfiring mounts

1910 Cutting Edge (+5): twin gun mounts
1920: turrets and barbettes

Destroyer and TB architecture:
--------------------------------------
1880 Baseline (0): single TTs - max 4, displacement 500t
1904 Advanced (+1):double TTs - max 8, displacement 750t
1908 Cutting Edge (+3): triple TTs - max 12, displacement 1000t

1912: max displacement 1500t,
1918: quad TTs, 2000t

Armor technology:
-----------------------
1880 Cast Iron -20%
1890 Compound -10%
1900 Krupp Cemented 0

1915 All Imp. KC types +10%

Torpedo Technologies:
----------------------------
1890 Primitive (-2) : 800m@26kts range, 50kg warhead (-1 dam.), compressed air 0.5t, 16" dia.
1890 Dated (-1): 1200@26, 400@35, 100kg warhead (+0 dam.), compressed air 0.5t, 16" dia.
1899 Baseline (0):3000@26, 1500@30, 100kg warhead(+0 dam.), early wet heater 1t, 18" dia.
1905 Advanced (+1): 5000@26, 2200@35, 100kg warhead, imp. wet heater, 1t, 18" dia.

1908 Cutting Edge (+3): 7000@26, 3000@35, 100kg warhead, imp. wet heater, 1t, 21" dia.
1913: 15000@26, 10000@30,7000@35, 200kg warhead (+1), 2t, 21" dia.
1918: 20000@26, 15000@30, 10000@35, 300kg warhead (+2) 3t weight, 24" dia.

Electric Torpedo Proplusion:
-----------------------------------
1905: 2000@20/1000@30, +0 damage, 2t
1914 3000@20/1500@30, +1 damage, 2t
1925 4000@25/2500@35, +1 damage, 2t
1935 5000@30/3500@35 +1 damage, 2t

Submarines:
----------------
Dated (-1): no subs
1900 Baseline (0) :up to 300 t surfaced, 8 knots submerged, 1TT, 3 torpedoes
1905 Advanced (+1): up to 500t surfaced, 10 knots submerged, 2 TT, 4 torpedoes

1910 Cutting Edge: up to 1000 t surfaced, 10 knots submerged, 4 TT, 8 torpedoes
1915: up to 1500 t surfaced, 10 knots submerged, 6 TT, 12 torpedoes
1920: up to 3000t

Mine Warfare:
------------------
1890: long stick and Very Slow Forward. Hand detonated mines
1900 Baseline (0): primitive paravanes and dragged booms behind small expendable vessels- suicide duty. Horn mines.

1908: Advanced (+1): advanced paravanes, active charges. Reliable horn mines, early antenna mines.
1918: Reliable antenna mines.
1922: Unreliable magnetic mines & countermessures.

Naval Artillery Shells:
--------------------------
1880 Primitive(-2): Solid shot
1890 Dated (-1): High Explosive
1895 Baseline (0): Semi Armour-Piercing
1905 Advanced (+1): Armour-Piercing

1908 Cutting Edge (+3): Capped shells
1916: Improved capped shells

Naval Gun Technology:
----------------------------
1885 Primitive (-3)
1895 Dated(-1)
1900 Baseline(0)
1902 Advanced(+1)
1907 Cutting Edge(+3)

1911
1915
1921
1928

Anti-Submarine Warfare:
------------------------------
1910: ASW tactics, primitive depth charges
1916: hydrophones, improved depth charges
1926: further improvements

Night fighting:
-----------------
1908: basic tactics, searchlight, night scopes
1912: starshell + improved tactics
1918: Illuminating shells with parachute, improved night scopes

Rangefinding, Fire Control and Gunnery: (double-time tech)
--------------------------------------------------
1908: centralized FC, early directors - 12kyd
1912: primitive FC computers -18kyd
1918: Central director stations, long base-length RF - 24kyd
1928: Search radars, spotting planes, electromechanical FC computers - 30kyd

Radar technology: (double-time tech)
-----------------------
1905: Advanced (+1): Early Huelsmeyer-type "radar", listening dishes, War tuba's.
1915: Cutting Edge (+3): refined Huelsmeyer-type "radar"
1925: Futuristic (+5): primitive "modern" search RADAR

LAND BASED TECH
_______________________________
Infantry Technologies:
---------------------------
- Primitive (-2) Rating 2 Artillery 0.5
1885 Dated 3/1
1895 Baseline 4/2
1905 Advanced 5/3

1915 Cutting Edge(1916) 6/4

Special Units Technologies:
---------------------------------
Primitive Rating 2 Artillery 0
1885 Dated 3/0.5
1895 Baseline 4/1
1905 Advanced 5/1.5

1915 Cutting Edge(1916) 6/2

Motorization:
----------------
1900 Experimental
1910 Support Units
1920 Uniform Support Motorization
1930 Total Motorization

Armored Vehicle Techs:
-----------------------------
1905 Armored Cars - Great War Models
1912 Light Tanks - FT-17
1914 Breakthrough Tanks - Rhomboids
1917 Tankette and light Tanks - Whippet, Fiat-3000
1920 Medium and Heavy Tanks
1923 Improved and Heavy Armored Cars
1926 Light Tanks - Vickers Light and Medium
1929 Medium and Heavy tanks

Army Mobilization and Reserves:
----------------------------------------
1895 Dated: Can maintain one reserve unit per 2 active strength units
1900 Baseline: Can maintain one reserve unit per one active strength unit
1905 Advanced: Can maintain two reserve units per one active strength unit

1910 Cutting Edge: Can maintain three reserve units per one active strength unit
OR at General Mobilization can begin moving units from depots on day 5

Chemical Warfare:
----------------------
Baseline(0) Blankets with smallpox, trebuchets with dead animals.
1905 Advanced: Tear-producing substances, chlorine,plague fleas and rats etc.

1910 Cutting Edge: Phosgene
1915: mustard gas, anthrax spores
1920: early nerve gases,

Amphibious Technology
-----------------------------
Baseline(0) lifeboats and the use of enemy harbors.
1905 Advanced (+1) shallow draft barges and shallow draft support ships

1910 Cutting edge (+3) LST ships
1920 Futuristic (+5) Landing support ships and LST carriers
1928 Ultimate (+7): Mulberry harbors and amphibious vehicles.

Railway guns
-----------------
1900: Baseline (0): Railway guns of up to 150mm, armored trains
1905: Advanced (+1): Railway guns of up to 254mm

1910: Cutting Edge (+3): Railway guns of up to 356mm
1915: Futuristic (+5): Unrestricted calibre railway guns


AERIAL TECH
___________________________________________________
Aircraft
----------------------------
Baseline: None, perhaps a few private experimenters with gliders
1902 Advanced: Primitive flying machines: Wright Flyer, Langly Aerodrome etc. 1906 historical year
1906 Cutting Edge: Historical 1910 aircraft level
1910: historical 1914 aircrafts

1913: historical 1916 aircrafts
1915: historical 1918 aircrafts
1920: historical 1922 aircrafts
1928: historical 1930 aircrafts

Dirigible Airships
---------------------
Dated: None
1898 Baseline: Type 0: Volume 10 000m³ nonrigid airships, 30kts
1905 Advanced (+1): Type 1 Volume: 20 000m³ and 4 tons military payload over 700 nm speed 40 kts

1910 Cutting Edge (+3) : Type 2 Volume: 40 000m³ and 9 tons military payload over 1200 nm speed 50 kts
1915: Type 3 Volume: 70 000m³ and 16 tons military payload over 2200 nm speed 60 kts
1920: 4 Volume: 130 000m³ and 31 tons military payload over 3900 nm speed 65 kts
1925: Volume: 210 000m² and 60 tons military payload over 5200 nm speed 70 kts

Anti-Aircraft Guns
----------------------
Baseline (0): High angle anti-ballon guns or machine guns (up to 1 pounders) = 1,000 feet - starting point for everyone.
1908 Advanced (+1): High angle anti-air guns (20-40mm) = 5,000 feet
1914 Cutting Edge (+3): High angle artillery (40-80mm) = 15,000 feet
1925 Futuristic (+5): High altitude artillery (80mm+) = 30,000 feet

Rocketry:
-----------
? Baseline: Simple Pyrotechnic and Chemical Rockets(?)
? Advanced (+1): More accurate rockets (fin rockets)



MISCELLANEOUS TECH
______________________________________
Internal Combustion Engines (Land, submarines, and air)
------------------------------------------------------------------------
Dated (-1): none
1895 Baseline (0): Gas, petrol(gasoline) and alcohol-fueled engines up to 20HP
1900 Advanced (+1): Land and airship engines up to 200HP, 50HP aeroplane engines
1905 Cutting Edge(+3):Diesel engines, Land, airship and naval engines up to 750HP, 75 HP aeroplane engines

1910 Futuristic (+5): IC engines up to 2000HP, 120HP Aeroplane engines (1910)
1914: Engines up to 3000HP, 200HP Aeroplane engines (1916)
1920: Engines with no effective limit on max output (1920), Aeroplane engines 300HP

Signals Intelligence:
-------------------------
Baseline (0): ability to create simple codes
1900 Advanced (+1): ability to use and break simple codes, bored crews at wireless stations listening to radio traffic

1905 Cutting Edge(+3): basic encoding protocols, dedicated radio and telegraph line listening stations
1912: Futuristic(+5): centralized cryptographic institutions, enforced radio discipline, Room 40
1920: Primitive mechanical encoding/decoding machines etc.

"The black earth was sown with bones and watered with blood... for a harvest of sorrow on the land of Rus'. "
   -The Armament of Igor

Blooded

United Norman Kingdom (Late 1912)

Key:
Maroon:   Tech level attained.
Red:   Tech level being researched.
_____________________________________________________
Naval Propulsion:
----------------------
1895 Baseline(0): Complex Reciprocating Engines, Engine Year 1900
1902 Advanced (+1): Engine year 1905, Max. Turbine power 5000HP/Shaft, Direct-drive Turbines
1905 Cutting Edge (+3) Engine year 1909, Max. Turbine power 12000HP/Shaft
1909: Engine year 1912, Max. Turbine power 20000HP/Shaft

1913: Engine year 1916, Max. Turbine power
1917: Engine year 1920, unlimited power/shaft
1922: Engine year 1925
1927: Engine year 1930

Miscellaneous Propulsion Technologies:
-------------------------------------------------
1900 Underway Recoaling
1906 Oil-firing boilers: allows bunkers with larger than 10% percentage for oil
1906 Electric Propulsion

1912 Geared Drives
1912 Capital Ship Diesel Engines
1915 Underway Refueling

BB/AC Architecture:
------------------------
1880 Dated: Main guns in twin turrets, secondaries in casemate
1890 Baseline (0): Mixed main armament or AQY with double turrets+casemates
1904 Advanced (+1): All-big-gun ship with wing turrets, improved turret hydraulics,
Torpedo Bulkheads
1906 Cutting Edge (+3): Superfiring turrets, all centerline, triple turrets

1911 all-or-nothing/raft body protection scheme, quad turrets, turreted secondaries, improved Torpedo Protection

Light Cruiser Architecture:
--------------------------------
1880 Baseline(0): guns in single mounts or casemates, on side/centerline
1900 Advanced(+1): ammunition hoists, deck torpedo armament, superfiring mounts
1910 Cutting Edge (+5): twin gun mounts

1920: turrets and barbettes

Destroyer and TB architecture:
--------------------------------------
1880 Baseline (0): single TTs - max 4, displacement 500t
1904 Advanced (+1):double TTs - max 8, displacement 750t
1908 Cutting Edge (+3): triple TTs - max 12, displacement 1000t

1912: max displacement 1500t
1918: quad TTs, 2000t

Armor technology:
-----------------------
1880 Cast Iron -20%
1890 Compound -10%
1900 Krupp Cemented 0

1915 All Imp. KC types +10%

Torpedo Technologies:
----------------------------
1890 Primitive (-2) : 800m@26kts range, 50kg warhead (-1 dam.), compressed air 0.5t, 16" dia.
1890 Dated (-1): 1200@26, 400@35, 100kg warhead (+0 dam.), compressed air 0.5t, 16" dia.
1899 Baseline (0):3000@26, 1500@30, 100kg warhead(+0 dam.), early wet heater 1t, 18" dia.
1905 Advanced (+1): 5000@26, 2200@35, 100kg warhead, imp. wet heater, 1t, 18" dia.

1908 Cutting Edge (+3): 7000@26, 3000@35, 100kg warhead, imp. wet heater, 1t, 21" dia.
1913: 15000@26, 10000@30,7000@35, 200kg warhead (+1), 2t, 21" dia.
1918: 20000@26, 15000@30, 10000@35, 300kg warhead (+2) 3t weight, 24" dia.

Electric Torpedo Proplusion:
-----------------------------------
1905: 2000@20/1000@30, +0 damage, 2t
1914 3000@20/1500@30, +1 damage, 2t
1925 4000@25/2500@35, +1 damage, 2t
1935 5000@30/3500@35 +1 damage, 2t

Submarines:
----------------
Dated (-1): no subs
1900 Baseline (0) :up to 300 t surfaced, 8 knots submerged, 1TT, 3 torpedoes
1905 Advanced (+1): up to 500t surfaced, 10 knots submerged, 2 TT, 4 torpedoes
1910 Cutting Edge: up to 1000 t surfaced, 10 knots submerged, 4 TT, 8 torpedoes

1915: up to 1500 t surfaced, 10 knots submerged, 6 TT, 12 torpedoes
1920: up to 3000t

Mine Warfare:
------------------
1890: long stick and Very Slow Forward. Hand detonated mines
1900 Baseline (0): primitive paravanes and dragged booms behind small expendable vessels- suicide duty. Horn mines.

1908: Advanced (+1): advanced paravanes, active charges. Reliable horn mines, early antenna mines.
1918: Reliable antenna mines.
1922: Unreliable magnetic mines & countermessures.

Naval Artillery Shells:
--------------------------
1880 Primitive(-2): Solid shot
1890 Dated (-1): High Explosive
1895 Baseline (0): Semi Armour-Piercing
1905 Advanced (+1): Armour-Piercing
1908 Cutting Edge (+3): Capped shells

1916: Improved capped shells

Naval Gun Technology:
----------------------------
1885 Primitive (-3)
1895 Dated(-1)
1900 Baseline(0)
1902 Advanced(+1)
1907 Cutting Edge(+3)

1911
1915
1921
1928

Anti-Submarine Warfare:
------------------------------
1910: ASW tactics, primitive depth charges
1916: hydrophones, improved depth charges
1926: further improvements

Night fighting:
-----------------
1908: basic tactics, searchlight, night scopes
1912: starshell + improved tactics
1918: Illuminating shells with parachute, improved night scopes

Rangefinding, Fire Control and Gunnery: (double-time tech)
--------------------------------------------------
1908: centralized FC, early directors - 12kyd
1912: primitive FC computers -18kyd
1918: Central director stations, long base-length RF - 24kyd
1928: Search radars, spotting planes, electromechanical FC computers - 30kyd

Radar technology: (double-time tech)
-----------------------
1905: Advanced (+1): Early Huelsmeyer-type "radar", listening dishes, War tuba's.
1915: Cutting Edge (+3): refined Huelsmeyer-type "radar"
1925: Futuristic (+5): primitive "modern" search RADAR

LAND BASED TECH
_______________________________
Infantry Technologies:
---------------------------
- Primitive (-2) Rating 2 Artillery 0.5
1885 Dated 3/1
1895 Baseline 4/2
1905 Advanced 5/3

1915 Cutting Edge(1916) 6/4

Special Units Technologies:
---------------------------------
Primitive Rating 2 Artillery 0
1885 Dated 3/0.5
1895 Baseline 4/1
1905 Advanced 5/1.5

1915 Cutting Edge(1916) 6/2

Motorization:
----------------
1900 Experimental
1910 Support Units
1920 Uniform Support Motorization
1930 Total Motorization

Light Armor:
---------------
1905 Experimental Armored Cars:
1910 Armored Car Unit:
1915 Basic Tankette:
1920 Improved Tankette:

Heavy Armour:
------------------
1910 Experimental Tank:
1915 Basic Tanks:
1925 Improved Tanks:
1935 Advanced Tanks:

Army Mobilization and Reserves:
----------------------------------------
1895 Dated: Can maintain one reserve unit per 2 active strength units
1900 Baseline: Can maintain one reserve unit per one active strength unit
1905 Advanced: Can maintain two reserve units per one active strength unit

1910 Cutting Edge: Can maintain three reserve units per one active strength unit
OR at General Mobilization can begin moving units from depots on day 5


Chemical Warfare:
----------------------
Baseline(0) Blankets with smallpox, trebuchets with dead animals.
1905 Advanced: Tear-producing substances, chlorine,plague fleas and rats etc.

1910 Cutting Edge: Phosgene
1915: mustard gas, anthrax spores
1920: early nerve gases,

Amphibious Technology
-----------------------------
Baseline(0) lifeboats and the use of enemy harbors.
1905 Advanced (+1) shallow draft barges and shallow draft support ships

1910 Cutting edge (+3) LST ships
1920 Futuristic (+5) Landing support ships and LST carriers
1928 Ultimate (+7): Mulberry harbors and amphibious vehicles.

Railway guns
-----------------
1900: Baseline (0): Railway guns of up to 150mm, armored trains
1905: Advanced (+1): Railway guns of up to 254mm

1910: Cutting Edge (+3): Railway guns of up to 356mm
1915: Futuristic (+5): Unrestricted calibre railway guns


AERIAL TECH
___________________________________________________
Aircraft
----------------------------
Baseline: None, perhaps a few private experimenters with gliders
1902 Advanced: Primitive flying machines: Wright Flyer, Langly Aerodrome etc. 1906 historical year
1906 Cutting Edge: Historical 1910 aircraft level
1910: historical 1914 aircrafts

1913: historical 1916 aircrafts
1915: historical 1918 aircrafts
1920: historical 1922 aircrafts
1928: historical 1930 aircrafts

Dirigible Airships
---------------------
Dated: None
1898 Baseline: Type 0: Volume 10 000m³ nonrigid airships, 30kts
1905 Advanced (+1): Type 1 Volume: 20 000m³ and 4 tons military payload over 700 nm speed 40 kts

1910 Cutting Edge (+3) : Type 2 Volume: 40 000m³ and 9 tons military payload over 1200 nm speed 50 kts
1915: Type 3 Volume: 70 000m³ and 16 tons military payload over 2200 nm speed 60 kts
1920: 4 Volume: 130 000m³ and 31 tons military payload over 3900 nm speed 65 kts
1925: Volume: 210 000m² and 60 tons military payload over 5200 nm speed 70 kts

Anti-Aircraft Guns
----------------------
Baseline (0): High angle anti-ballon guns or machine guns (up to 1 pounders) = 1,000 feet - starting point for everyone.
1908 Advanced (+1): High angle anti-air guns (20-40mm) = 5,000 feet
1914 Cutting Edge (+3): High angle artillery (40-80mm) = 15,000 feet
1925 Futuristic (+5): High altitude artillery (80mm+) = 30,000 feet

Rocketry:
-----------
? Baseline: Simple Pyrotechnic and Chemical Rockets(?)
? Advanced (+1): More accurate rockets (fin rockets)



MISCELLANEOUS TECH
______________________________________
Internal Combustion Engines (Land, submarines, and air)
------------------------------------------------------------------------
Dated (-1): none
1895 Baseline (0): Gas, petrol(gasoline) and alcohol-fueled engines up to 20HP
1900 Advanced (+1): Land and airship engines up to 200HP, 50HP aeroplane engines
1905 Cutting Edge(+3):Diesel engines, Land, airship and naval engines up to 750HP, 75 HP aeroplane engines
1910 Futuristic (+5): IC engines up to 2000HP, 120HP Aeroplane engines (1910)

1914: Engines up to 3000HP, 200HP Aeroplane engines (1916)
1920: Engines with no effective limit on max output (1920), Aeroplane engines 300HP

Signals Intelligence:
-------------------------
Baseline (0): ability to create simple codes
1900 Advanced (+1): ability to use and break simple codes, bored crews at wireless stations listening to radio traffic
1905 Cutting Edge(+3): basic encoding protocols, dedicated radio and telegraph line listening stations

1912: Futuristic(+5): centralized cryptographic institutions, enforced radio discipline, Room 40
1920: Primitive mechanical encoding/decoding machines etc.
"The black earth was sown with bones and watered with blood... for a harvest of sorrow on the land of Rus'. "
   -The Armament of Igor

Blooded

United Norman Kingdom (Mid 1913)

Key:
Maroon:   Tech level attained.
Red:   Tech level being researched.
* Cannot be traded(Top Secret or Agreement)
_____________________________________________________
Naval Propulsion:
----------------------
1895 Baseline(0): Complex Reciprocating Engines, Engine Year 1900
1902 Advanced (+1): Engine year 1905, Max. Turbine power 5000HP/Shaft, Direct-drive Turbines
1905 Cutting Edge (+3) Engine year 1909, Max. Turbine power 12000HP/Shaft
1909: Engine year 1912, Max. Turbine power 20000HP/Shaft

1913: Engine year 1916, Max. Turbine power
1917: Engine year 1920, unlimited power/shaft
1922: Engine year 1925
1927: Engine year 1930

Miscellaneous Propulsion Technologies:
-------------------------------------------------
1900 Underway Recoaling
1906 Oil-firing boilers: allows bunkers with larger than 10% percentage for oil
1906 Electric Propulsion

1912 Geared Drives
1912 Capital Ship Diesel Engines
1915 Underway Refueling

BB/AC Architecture:
------------------------
1880 Dated: Main guns in twin turrets, secondaries in casemate
1890 Baseline (0): Mixed main armament or AQY with double turrets+casemates
1904 Advanced (+1): All-big-gun ship with wing turrets, improved turret hydraulics,
Torpedo Bulkheads
1906 Cutting Edge (+3): Superfiring turrets, all centerline, triple turrets

1912: Futuristic:  Quadruple turrets

Light Cruiser Architecture:
--------------------------------
1880 Baseline(0): guns in single mounts or casemates, on side/centerline
1900 Advanced(+1): ammunition hoists, deck torpedo armament, superfiring mounts
1910 Cutting Edge (+5): twin gun mounts

1920: turrets and barbettes

Destroyer and TB architecture:
--------------------------------------
1880 Baseline (0): single TTs - max 4, displacement 500t
1904 Advanced (+1):double TTs - max 8, displacement 750t
1908 Cutting Edge (+3): triple TTs - max 12, displacement 1000t

1912: max displacement 1500t
1918: quad TTs, 2000t

Armor technology:
-----------------------
1880 Cast Iron -20%
1890 Compound -10%
1900 Krupp Cemented 0

1915 All Imp. KC types +10%
-----
1912 Sloped external belts; "All or Nothing" Protective Schemes

Torpedo Technologies:
----------------------------
1890 Primitive (-2) : 800m@26kts range, 50kg warhead (-1 dam.), compressed air 0.5t, 16" dia.
1890 Dated (-1): 1200@26, 400@35, 100kg warhead (+0 dam.), compressed air 0.5t, 16" dia.
1899 Baseline (0):3000@26, 1500@30, 100kg warhead(+0 dam.), early wet heater 1t, 18" dia.
1905 Advanced (+1): 5000@26, 2200@35, 100kg warhead, imp. wet heater, 1t, 18" dia.
*1908 Cutting Edge (+3): 7000@26, 3000@35, 100kg warhead, imp. wet heater, 1t, 21" dia.*

1913: 15000@26, 10000@30,7000@35, 200kg warhead (+1), 2t, 21" dia.
1918: 20000@26, 15000@30, 10000@35, 300kg warhead (+2) 3t weight, 24" dia.

Electric Torpedo Proplusion:
-----------------------------------
1905: 2000@20/1000@30, +0 damage, 2t
1914 3000@20/1500@30, +1 damage, 2t
1925 4000@25/2500@35, +1 damage, 2t
1935 5000@30/3500@35 +1 damage, 2t

Submarines:
----------------
Dated (-1): no subs
1900 Baseline (0) :up to 300 t surfaced, 8 knots submerged, 1TT, 3 torpedoes
1905 Advanced (+1): up to 500t surfaced, 10 knots submerged, 2 TT, 4 torpedoes
1910 Cutting Edge: up to 1000 t surfaced, 10 knots submerged, 4 TT, 8 torpedoes

1915: up to 1500 t surfaced, 10 knots submerged, 6 TT, 12 torpedoes
1920: up to 3000t

Mine Warfare:
------------------
1890: long stick and Very Slow Forward. Hand detonated mines
1900 Baseline (0): primitive paravanes and dragged booms behind small expendable vessels- suicide duty. Horn mines.
*1908: Advanced (+1): advanced paravanes, active charges. Reliable horn mines, early antenna mines.*

1918: Reliable antenna mines.
1922: Unreliable magnetic mines & countermessures.

Naval Artillery Shells:
--------------------------
1880 Primitive(-2): Solid shot
1890 Dated (-1): High Explosive
1895 Baseline (0): Semi Armour-Piercing
1905 Advanced (+1): Armour-Piercing
1908 Cutting Edge (+3): Capped shells

1916: Improved capped shells

Naval Gun Technology:
----------------------------
1885 Primitive (-3)
1895 Dated(-1)
1900 Baseline(0)
1902 Advanced(+1)
1907 Cutting Edge(+3)

1911
1915
1921
1928

Anti-Submarine Warfare:
------------------------------
*1910: ASW tactics, primitive depth charges*
1916: hydrophones, improved depth charges
1926: further improvements

Night fighting:
-----------------
1908: basic tactics, searchlight, night scopes
1912: starshell + improved tactics
1918: Illuminating shells with parachute, improved night scopes

Rangefinding, Fire Control and Gunnery: (double-time tech)
--------------------------------------------------
1908: centralized FC, early directors - 12kyd
1912: primitive FC computers -18kyd
1918: Central director stations, long base-length RF - 24kyd
1928: Search radars, spotting planes, electromechanical FC computers - 30kyd

Radar technology: (double-time tech)
-----------------------
1905: Advanced (+1): Early Huelsmeyer-type "radar", listening dishes, War tuba's.
1915: Cutting Edge (+3): refined Huelsmeyer-type "radar"
1925: Futuristic (+5): primitive "modern" search RADAR

LAND BASED TECH
_______________________________
Infantry Technologies:
---------------------------
- Primitive (-2) Rating 2 Artillery 0.5
1885 Dated 3/1
1895 Baseline 4/2
1905 Advanced 5/3

1915 Cutting Edge(1916) 6/4

Special Units Technologies:
---------------------------------
Primitive Rating 2 Artillery 0
1885 Dated 3/0.5
1895 Baseline 4/1
1905 Advanced 5/1.5

1915 Cutting Edge(1916) 6/2

Motorization:
----------------
1900 Experimental
1910 Support Units
1920 Uniform Support Motorization
1930 Total Motorization

Light Armor:
---------------
1905 Experimental Armored Cars:
1910 Armored Car Unit:
1915 Basic Tankette:
1920 Improved Tankette:

Heavy Armour:
------------------
1910 Experimental Tank:
1915 Basic Tanks:
1925 Improved Tanks:
1935 Advanced Tanks:

Army Mobilization and Reserves:
----------------------------------------
1895 Dated: Can maintain one reserve unit per 2 active strength units
1900 Baseline: Can maintain one reserve unit per one active strength unit
1905 Advanced: Can maintain two reserve units per one active strength unit

1910 Cutting Edge: Can maintain three reserve units per one active strength unit
OR at General Mobilization can begin moving units from depots on day 5


Chemical Warfare:
----------------------
Baseline(0) Blankets with smallpox, trebuchets with dead animals.
1905 Advanced: Tear-producing substances, chlorine,plague fleas and rats etc.

1910 Cutting Edge: Phosgene
1915: mustard gas, anthrax spores
1920: early nerve gases,

Amphibious Technology
-----------------------------
Baseline(0) lifeboats and the use of enemy harbors.
1905 Advanced (+1) shallow draft barges and shallow draft support ships
1910 Cutting edge (+3) LST ships

1920 Futuristic (+5) Landing support ships and LST carriers
1928 Ultimate (+7): Mulberry harbors and amphibious vehicles.

Railway guns
-----------------
1900: Baseline (0): Railway guns of up to 150mm, armored trains
1905: Advanced (+1): Railway guns of up to 254mm

1910: Cutting Edge (+3): Railway guns of up to 356mm
1915: Futuristic (+5): Unrestricted calibre railway guns


AERIAL TECH
___________________________________________________
Aircraft
----------------------------
Baseline: None, perhaps a few private experimenters with gliders
1902 Advanced: Primitive flying machines: Wright Flyer, Langly Aerodrome etc. 1906 historical year
1906 Cutting Edge: Historical 1910 aircraft level
*1910: historical 1914 aircrafts*

1913: historical 1916 aircrafts
1915: historical 1918 aircrafts
1920: historical 1922 aircrafts
1928: historical 1930 aircrafts

Dirigible Airships
---------------------
Dated: None
1898 Baseline: Type 0: Volume 10 000m³ nonrigid airships, 30kts
1905 Advanced (+1): Type 1 Volume: 20 000m³ and 4 tons military payload over 700 nm speed 40 kts

1910 Cutting Edge (+3) : Type 2 Volume: 40 000m³ and 9 tons military payload over 1200 nm speed 50 kts
1915: Type 3 Volume: 70 000m³ and 16 tons military payload over 2200 nm speed 60 kts
1920: 4 Volume: 130 000m³ and 31 tons military payload over 3900 nm speed 65 kts
1925: Volume: 210 000m² and 60 tons military payload over 5200 nm speed 70 kts

Anti-Aircraft Guns
----------------------
Baseline (0): High angle anti-ballon guns or machine guns (up to 1 pounders) = 1,000 feet - starting point for everyone.
*1908 Advanced (+1): High angle anti-air guns (20-40mm) = 5,000 feet*

1914 Cutting Edge (+3): High angle artillery (40-80mm) = 15,000 feet
1925 Futuristic (+5): High altitude artillery (80mm+) = 30,000 feet

Rocketry:
-----------
? Baseline: Simple Pyrotechnic and Chemical Rockets(?)
? Advanced (+1): More accurate rockets (fin rockets)



MISCELLANEOUS TECH
______________________________________
Internal Combustion Engines (Land, submarines, and air)
------------------------------------------------------------------------
Dated (-1): none
1895 Baseline (0): Gas, petrol(gasoline) and alcohol-fueled engines up to 20HP
1900 Advanced (+1): Land and airship engines up to 200HP, 50HP aeroplane engines
1905 Cutting Edge(+3):Diesel engines, Land, airship and naval engines up to 750HP, 75 HP aeroplane engines
1910 Futuristic (+5): IC engines up to 2000HP, 120HP Aeroplane engines (1910)

1914: Engines up to 3000HP, 200HP Aeroplane engines (1916)
1920: Engines with no effective limit on max output (1920), Aeroplane engines 300HP

Signals Intelligence:
-------------------------
Baseline (0): ability to create simple codes
1900 Advanced (+1): ability to use and break simple codes, bored crews at wireless stations listening to radio traffic
1905 Cutting Edge(+3): basic encoding protocols, dedicated radio and telegraph line listening stations

1912: Futuristic(+5): centralized cryptographic institutions, enforced radio discipline, Room 40
1920: Primitive mechanical encoding/decoding machines etc.
"The black earth was sown with bones and watered with blood... for a harvest of sorrow on the land of Rus'. "
   -The Armament of Igor