Trim

Started by hooper82, March 28, 2009, 04:31:53 AM

Previous topic - Next topic

hooper82

What is the max/min trim of ships?
<_kr4m3r> so many fucking criminals, its bullshit
<foniks`> heh, if we sent all the criminals to some empty continent and just left them there to die
<foniks`> and showed up like 50yrs later like, "sup?"
<foniks`> whatd u think they'd say?
<FoSZoR[bg]> something along the lines of, "G`Day mate"

Korpen

Quote from: hooper82 on March 28, 2009, 04:31:53 AM
What is the max/min trim of ships?
Easy answer is 100/0.
Card-carrying member of the Battlecruiser Fan Club.

Sachmle

Quote from: Korpen on March 28, 2009, 04:59:49 AM
Quote from: hooper82 on March 28, 2009, 04:31:53 AM
What is the max/min trim of ships?
Easy answer is 100/0.

I'm glad you said it before I could. :D
"All treaties between great states cease to be binding when they come in conflict with the struggle for existence."
Otto von Bismarck

"Give me a woman who loves beer and I will conquer the world."
Kaiser Wilhelm

"If stupidity were painfull I would be deaf from all the screaming." Sam A. Grim

maddox

There isn't anything in the rules about trim, and it's a Springsharp feature.

So, we can build ships 0/100 trim numbers. 
On the other hand, stability , survivability and steadiness are looked upon for the ships capacities in battle ,and afterwards. 

P3D

Of course, some people argue that with most standard ships (i.e. 90%+) it should be between 40 and 60%. Just to keep it in perspective.
The first purpose of a warship is to remain afloat. Anon.
Below 40 degrees, there is no law. Below 50 degrees, there is no God. sailor's maxim on weather in the Southern seas

maddox

A bit broader was voiced earlier, 30-70%

But yes, if ships needs extreme trim, the beam/draught/BC could be more efficient, unless it's a special case.