Aircraft Rules... MK II

Started by miketr, August 18, 2008, 03:05:14 PM

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miketr

Are there construction and upkeep rules for aircraft?

Michael

ledeper


miketr

Accept that the cost's aren't recorded in the rules thread and none of the mods clearly said these are now the rules...

Michael

ledeper

1902 : Primitive flying machines (storyline stuff only)
AIRCRAFT: No cost, just sane numbers (maybe 100 or so max)
AIRFIELDS: No cost, but you can't use them for anything past this level

1906 :Historical 1910 aircrafts
AIRCRAFT: $0.10 for 100 single-engine aircraft (not really any 'types' at this level)
AIRFIELDS: $0.50 per airfield; basically, just a flattened piece of land

1910: historical 1914 aircrafts
AIRCRAFT: $0.10 for 100 single-engine aircraft
                $0.20 for 50 multi-engine aircraft (with historical bomb load)
AIRFIELDS: $1.00 per airfield; includes hangers, fuel tanks, support personnel

1913: historical 1916 aircrafts
AIRCRAFT: $0.20 for 100 single-engine aircraft (fighter or bomber with historic loads)
                $0.30 for 50 multi-engine aircraft (with historical bomb load)
                $0.40 for 25 long-range bombers (with historical bomb load)
AIRFIELDS: $1.50/.5BP per airfield; includes hangers, fuel tanks, support personnel

1915: historical 1918 aircrafts
AIRCRAFT: $0.30 for 100 single-engine aircraft (fighter or bomber with historic loads)
                $0.40for 50 multi-engine aircraft (with historical bomb load)
                $0.50 for 25 long-range bombers (with historical bomb load)
AIRFIELDS: $2.00/1BP per airfield; includes hangers, fuel tanks, support personnel

miketr

#4
No... no... I saw the thread... its only 3 or 4 down....  My question is will the moderators step up and say these are the rules please?

Michael

The Rock Doctor

Those are the rules.

*Thunder rolls and lightning flashes*

miketr

A question if people want I can draw up some simple charts like the sub ones I did but for aircraft of various years?  The charts would be generic.

The pattern is roughly as follows...

1914-15 aircraft, 80 hp and 100 hp engines, 80 to 100 mph, mostly 1 but a few w/ 2 mgs and range of 1.5 to 2 hours.

1916-17 aircraft, 110 hp upto 200 hp engines (a few higher), 90 to 120 mph, almost all 2 mgs and about the same range some higher.

1918 aircraft, other than the Folker DVII & DVIII atleast 180 hp engines, upto 130 mph and 25,000 ceilings, about same range in hours.

Note as the speed increases actual distance goes up its a howlong can the fighter do it?

Michael

ctwaterman

Quote from: miketr on August 18, 2008, 08:48:42 PM
A question if people want I can draw up some simple charts like the sub ones I did but for aircraft of various years?  The charts would be generic.

The pattern is roughly as follows...

1914-15 aircraft, 80 hp and 100 hp engines, 80 to 100 mph, mostly 1 but a few w/ 2 mgs and range of 1.5 to 2 hours.

1916-17 aircraft, 110 hp upto 200 hp engines (a few higher), 90 to 120 mph, almost all 2 mgs and about the same range some higher.

1918 aircraft, other than the Folker DVII & DVIII atleast 180 hp engines, upto 130 mph and 25,000 ceilings, about same range in hours.

Note as the speed increases actual distance goes up its a howlong can the fighter do it?

Michael

Ok I agree what you just quoted covers the majority of the fighters but the aircraft I am really interested in are the 1916-1918 Aircraft and they are not the fighters.  The Gotha and the Handley Paige Bombers and some of the other Twin  and Three Engined Bombers can carry a meaningful bombload or even a 16" Torpedo over a 100-200 Miles.  Now hitting anything meaningful with the bomb or torpedo is much more problamatic but it doesnt mean we shouldnt try it just because we know historically it didnt really work all that well.

Besides by the end of WW1 the British were using combined armed attack with massed numbers of fighters and bombers attacking trenchlines and bombing and straffing machine gun nests.
Just Browsing nothing to See Move Along

The Rock Doctor

Any contributions would be welcomed. 

The Rock Doctor

Now added to the Rules sections, with some quick and dirty maintenence and construction notes. 

miketr

Fighter list s of the moment... Still working on it, then bombers...

http://mysite.verizon.net/~mtrohde/Iberia/other/fighters.PNG

Michael

Desertfox

I don't like the fact that we have to use BPs for airfields. It's not like high quality steel is required for a grass strip with huts.
"We don't run from the end of the world. We CHARGE!" Schlock

http://www.schlockmercenary.com/d/20090102.html

Valles

My guess would be that higher quality airfields involve things like substantial earth moving and permanent structures.
======================================================

When the mother ship's cannon cracked the signal to return
The clouds were building bastions in the swirling up above
Poseidon the King and the Wind his jester
Dancing with the Lightning Lady Fair
Dancing with the Lightning Lady Fair

maddox

BP's are a way to limit the proliferation of airfields.  Otherwise, some people will build a gazillion airfields and build torpedo bombers by the 1000's.

The Rock Doctor

I disagree - if that were the case, we'd also have BP costs associated with airships and airship hangers.  Money, practicality, and the threat of divine retribution for power-gaming should be the limiting factors.

BP is the ability of heavy industry to produce goods; if the components of an airstrip don't warrant a significant amount of products from heavy industry, there shouldn't be a BP charge.