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OLD TECH - PRE 1909

Started by Borys, November 23, 2007, 11:31:00 PM

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Borys

Naval Propulsion
No effort, no advancement. Waiting a year ot two sitting on your backside should not give you a better ship unless you made effort to research more advanced propulsion technologies.

1895 Baseline(0): Complex Reciprocating Engines, Engine Year 1900
1902 Advanced (+1): Engine year 1905, Max. Turbine power 5000HP/Shaft,
        Direct-drive Turbines
1905 Cutting Edge (+3) Engine year 1909, Max. Turbine power 12000HP/Shaft
1909: Engine year 1912, Max. Turbine power 20000HP/Shaft
1913: Engine year 1916, Max. Turbine power
1917: Engine year 1920, unlimited power/shaft
1922: Engine year 1925
1927: Engine year 1930

And some other miscellaneous propulsion technology:
1906 Oil-firing boilers
     allows bunkers with larger than 10% percentage for oil
1906 Electric Propulsion
1912 Geared Drives
1912 Capital Ship Diesel Engines

BB/AC Architecture
1880 Dated: Main guns in twin turrets, secondaries in casemate
1890 Baseline (0): Mixed main armament or AQY with double turrets+casemates
1904 Advanced (+1): All-big-gun ship with wing turrets, improved turret hydraulics,
Torpedo Bulkheads
1906 Cutting Edge (+3): Superfiring turrets, all centerline, triple turrets
1910 all-or-nothing/raft body protection scheme
1914 quad turrets, turreted secondaries, improved Torpedo Protection

Secondaries are 4-7" guns. 8-10" medium-caliber guns are not secondaries, but medium-caliber main guns
3 technologies were merged into one


Light Cruiser Architecture
1880 Baseline(0): guns in single mounts or casemates, on side/centerline
1900 Advanced(+1): ammunition hoists, deck torpedo armament, superfiring mounts
1910 Cutting Edge (+5): twin gun mounts
1920: turrets and barbettes

Twin gun mounts requires hoists, and they are power operated. Their armor is limited to splinter protection - 1".
Battleship Architecture is not valid for guns 6.5" and smaller. To have armored turrets with small guns, this technology is required.

Destroyer and TB architecture
1880 Baseline (0): single TTs - max 4, displacement 500t
1904 Advanced (+1):double TTs - max 8, displacement 750t
1908 Cutting Edge (+3): triple TTs - max 12, displacement 1000t
1912: max displacement 1500t,
1918: quad TTs, 2000t

The delicate DD engines need additional research. Also Torpedoes  and reloads must be accounted for in the misc. weight in the SpringSharps.
Every ship that is built with a composite strength less than 1.00 - light fast combatant especially - is considered a destroyer.


Armor technology
Updated Armor tables, which includes Deck Armor. To get a given inch of equivalent armor, you must multiply by the Thickness Multiplier.
As the Seas of War simulation uses whole/whole-and-half inches for armor plate thickness, everyone is encouraged to design ship taking this into account. If you want 4" equivalent deck armor with Advanced technology level (TM=1.15), you'd need an actual thickness of 4"x1.15 = 4.6".

Tech level      Vertical      Horizontal
         Eff.   Thickness   Eff.  Thickness
           Quality  Mult. Quality  Mult.
Primitive    0.75   1.30   0.70   1.30  ...Cast Iron 1870
Dated        0.85   1.20   0.75   1.25  ...Compound 1885
Baseline     0.90   1.10   0.80   1.20 ...Harvey Steel 1890
Advanced     0.95   1.05   0.85   1.15 ...Krupp Cemented 1900
Cutting Edge 1.00   1.00   0.90   1.10 ...Improved KC 1910
Futuristic   1.05   0.95   1.00   1.05 ...Witkowitz 1915
Ultimate     1.10   0.90   1.10   1.00 ...Terni 1925

Torpedo Technologies

1890 Primitive (-2) : 800m@26kts range, 50kg warhead (-1 dam.), compressed air 0.5t
1890 Dated (-1): 1200@26, 400@35, 100kg warhead (+0 dam.), compressed air 0.5t
1899 Baseline (0):3000@26, 1500@30, 100kg warhead(+0 dam.), early wet heater 1t
1905 Advanced (+1): 5000@26, 2200@35, 100kg warhead, imp. wet heater, 1t
1908 Cutting Edge (+3): 7000@26, 3000@35, 100kg warhead, imp. wet heater, 1t
1910: 10000@26, 7000@30, 200kg warhead (+1), imp. wet heater, 1.5t
1914: 15000@26, 10000@30,7000@35, 200kg warhead (+1), 2t
1918: 20000@26, 15000@30, 10000@35, 300kg warhead (+2) 3t weight

These are max capabilities. If there's a historical torpedo with less weight and lower performance, you can use that.

Submarines
Dated (-1): no subs
1900 Baseline (0) :up to 300 t surfaced, 8 knots submerged, 1TT, 3 torpedoes
1905 Advanced (+1): up to 500t surfaced, 10 knots submerged, 2 TT, 4 torpedoes
1910 Cutting Edge: up to 1000 t surfaced, 10 knots submerged, 4 TT, 8 torpedoes
1914: up to 1500 t surfaced, 10 knots submerged, 6 TT, 12 torpedoes
1916: up to 2000 t surfaced, 10 knots submerged, 24 torpedoes
1920: up to 3000t

Mine Warfare
1890: long stick and Very Slow Forward. Hand detonated mines
1900 Baseline (0): primitive paravanes and dragged booms behind small vessels.  Horn mines.
1908: Advanced (+1): advanced paravanes, active charges. Reliable horn mines, early antenna mines.
1918: Reliable antenna mines.
1922: Unreliable magnetic mines & countermessures.

Naval Artillery Shells
1880 Primitive(-2): Solid shot
1890 Dated (-1): High Explosive
1895 Baseline (0): Semi Armour-Piercing
1905 Advanced (+1): Armour-Piercing
1908 Cutting Edge (+3): Capped shells
1916: Improved capped shells
NEDS - Not Enough Deck Space for all those guns and torpedos;
Bambi must DIE!

Borys

Line Infantry Weapons

1870 Primitive (-2) Rating 2 Artillery 0.5
1885 Dated (-1) 3/1
1895 Baseline (0) 4/2
1905 Advanced (+1) 5/3
1915 Cutting Edge(+3) 6/4

Special Units Weapons (Cavalry/Light&Mountain Infantry Weapons - more mobile than Line INF, with half the Artillery rating)
1870 Primitive (-2) Rating 2 Artillery 0
1885 Dated (-1) 3/0.5
1895 Baseline (0) 4/1
1905 Advanced (+1) 5/1.5
1915 Cutting Edge (+1) 6/2

Army Reserves

Army Mobilization and Reserves:
1895 Dated (-1): Can maintain one reserve unit per 2 active strength units
1900 Baseline (0): Can maintain one reserve unit per one active strength unit
1905 Advanced (+1): Can maintain two reserve units per one active strength unit
1910 Cutting Edge (+3): Can maintain three reserve units per one active strength unit OR at General Mobilization can begin moving units from depots on day 5

CBR warfare:
1880 Baseline(0) Blankets with smallpox, trebuchets with dead animals.
1905 Advanced (+1): Tear-producing substances, chlorine,plague fleas and rats etc.
1910 Cutting Edge (+3): Phosgene
1915: Futuristic (+5) mustard gas, anthrax spores
1920: Terrifying (+7) Early nerve gases,

Heavier-than-air crafts
Baseline: None, perhaps a few private experimenters with gliders
1902 Advanced: Primitive flying machines: Wright Flyer, Langly Aerodrome etc. 1906 historical year
1906 Cutting Edge: Historical 1910 aircraft level
1910: hostirical 1914 aircrafts
1913: historical 1916 aircrafts
1915: historical 1918 aircrafts
1920: historical 1922 aircrafts
1928: historical 1930 aircrafts

Dirigible airships

Dated: None
1898 Baseline: Type 0: Volume 10 000m³ nonrigid airships, 30kts
1905 Advanced (+1): Type 1 Volume: 20 000m³ and 4 tons military payload over 700 nm speed 40 kts
1910 Cutting Edge (+3) : Type 2 Volume: 40 000m³ and 9 tons military payload over 1200 nm speed 50 kts
1915: Type 3 Volume: 70 000m³ and 16 tons military payload over 2200 nm speed 60 kts
1920: 4 Volume: 130 000m³ and 31 tons military payload over 3900 nm speed 65 kts
1925: Volume: 210 000m² and 60 tons military payload over 5200 nm speed 70 kts

Anti-aircraft gun and altitudes
Baseline (0): High angle anti-ballon guns or machine guns (up to 1 pounders) = 1,000 feet - starting point for everyone.
High-angle anti-balloon guns are perfect for that role.
1908 Advanced (+1): High angle anti-air guns (20-40mm) = 5,000 feet
1914 Cutting Edge (+3): High angle artillery (40-80mm) = 15,000 feet
1925 Futuristic (+5): High altitude artillery (80mm+) = 30,000 feet

Internal Combustion Engines (Land, submarines, and air)
Dated (-1): none
1895 Baseline (0): Gas, petrol(gasoline) and alcohol-fueled engines up to 20HP
1900 Advanced (+1): Land and airship engines up to 200HP, 50HP aeroplane engines
1905 Cutting Edge(+3):Diesel engines, Land, airship and naval engines up to 750HP, 75 HP aeroplane engines
1910 Futuristic  (+5): IC engines up to 2000HP, 120HP Aeroplane engines (1910)
1914: Engines up to 3000HP, 200HP Aeroplane engines (1916)
1920: Engines with no effective limit on max output (1920), Aeroplane engines 300HP

Amphibious Technology
Baseline(0)  lifeboats and the use of enemy harbors.
1905  Advanced (+1) shallow draft barges and shallow draft support ships
1910 Cutting edge (+3)  LST ships
1920 Futuristic (+5) Landing support ships and LST carriers
1928 Ultimate (+7): Mulberry harbors and amphibious vehicles.
NEDS - Not Enough Deck Space for all those guns and torpedos;
Bambi must DIE!