New Switzerland H1/08

Started by Desertfox, July 15, 2007, 05:42:28 PM

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Borys

Ahoj!
All units have some ammo with them.
If it is a long battle, then ammo comes into play.
I.e. Battle of the Marne, Tannenberg, Przasnysz - ammo not important.
Verdun, Ypres, Somme - ammo important
Borys
NEDS - Not Enough Deck Space for all those guns and torpedos;
Bambi must DIE!

Walter

Hmmm... rereading the rules, it is about artillery usage and with trench warfare only... so in case of Blitzkrieg, Artillery Ammunition consumption is free (as is the non artillery ammunition at all time):
QuoteIf a nation is engaged in trench warfare, units at the theater - units that are not engaging in combat, too - consume artillery ammunition, at a rate of 1000t per corps per Artillery rating.

HOWEVER...
C3PO's nice spreadsheet says something completely different about ammuntion usage...
QuoteF: the corps is on an active war front, and is spending ammunition as if there were no tomorrow
This in my opinion should be the one in the rules as this would mean that, unlike what is currently in the rules, Blitzkrieg actually does cost money. This is what I have been working with and what's given there indicates that whenever you are engaged (no matter if it is a short battle or a long campaign) you are using ammunition (both artillery ammunition and non artillery ammunition) and need to pay for it right away (both in $$$ and BP).

maddox

The munition used in the possible blitzkrieg is actualy the stockpile of the corps, payed for by the upkeep.
The increased munition spending after the first HY is covered by the doubled upkeep.

I don't see any reason to go,again, for more complicated rules.

Walter

If you guys see it that way, I have no problem with that. It only means that I will be adjusting my report then...

P3D

The first purpose of a warship is to remain afloat. Anon.
Below 40 degrees, there is no law. Below 50 degrees, there is no God. sailor's maxim on weather in the Southern seas

Walter

"No" what? Please, speak with more than just one word. With just that one word your own opinion in this matter is not made clear.

Ithekro

My thought is that the Japanese sent out a premeditated invasion, thus would have planned on the spending at least as a contingency plan.

The Swiss, being the ones invaded, would not necessarily have a plan to be invaded.  While this is cheaper it also means they won't be able to hold out as long under siege.

P3D

Saipan has all the supplies that was with the invasion force.
And with Japan not having any troop at Saipan their ammo would last for a fairly long time. Longer than their available food, that's sure.

If you have only a few corps fighting, the ammunition expenditure can be covered from supplies. These supplies would cover the consumption for about half year for the entire army.

The only high-intensity fighting that can decrease locally available supplies is the one going in Tasmania. Hainan and Taiwan was conquered before it could be felt. Fighting in New Guinea is not involving too many troops.

Switzerland still has ammunition stocks left. However, were the war continue over the next year, with Switzerland producing no ammunition at all, they would eventually run out of it, especially in Australia (not a pretty thing with Firanj on the border).
And that ammunition will have to be restocked in peace.
The first purpose of a warship is to remain afloat. Anon.
Below 40 degrees, there is no law. Below 50 degrees, there is no God. sailor's maxim on weather in the Southern seas

Walter

Hmm... the more I am reading the rules regarding ammunition, the less I understand them...  :-\

Now I get the impression there are three versions.
- Your spreadsheet indicates that, when engaged, your unit rating is 'F' and you need to pay for the Ammunition right away as you fight.
- The Rules indicate that all your units (even those not involved in battle) are using artillery ammunition and you need to pay for the artillery ammunition but have a 6 month supply of artillery ammunition so you'd be out of ammunition in 12 months.
- You are now saying now that that is not necessary to add the ammunition right away as it is taken from the main Army supply but eventually you will have to create fresh ammunition to replace that which has been spent. A few units can last a long time this way.
Something is wrong. Either two of those points above or my eyes...

P3D

We are aware of that Desertfox is reluctant to buy all the expensive ammo. He is stretching it, but it is still in the plausible limit, but he will definitely have to start making them eventually - next year or earlier if the war intensity increases.
The first purpose of a warship is to remain afloat. Anon.
Below 40 degrees, there is no law. Below 50 degrees, there is no God. sailor's maxim on weather in the Southern seas

Walter

Well I don't blame him. It is expensive... and I don't mean than from a rule point of view. However, he will have to face the truth sooner or later and cough up the $$$ as well as the BPs like everyone else.

Ithekro

Well with the increasing losses it may be easier to supply his troops with the remainder of his supplies since several of his divisions will no longer exist as functional units.

But then the territory to go with them is also lost....

Korpen

Well, the way I was looking at it was that up to maybe six months of combat could be sustained without extra production, not an impossible time frame unless the fighting was extreme.
But the main point for that view is to not having to constantly modify the half-year report.
I see the reports to in one way more cover what happened the last half year, at least when it comes to variable costs such as upkeep and similar things.
Card-carrying member of the Battlecruiser Fan Club.